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author | Fredia Huya-Kouadio <fhuya@meta.com> | 2023-02-01 14:05:39 -0800 |
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committer | Fredia Huya-Kouadio <fhuya@meta.com> | 2023-02-01 14:42:40 -0800 |
commit | a715a00d7663ae2bafc31e61f679d1a1ad4c4430 (patch) | |
tree | 5820c2d36461cf60580080cb3c4df43cf4fd3f1a /doc/classes/GraphNode.xml | |
parent | 0a9e6e478e3183d7bf3c5cb895c706bc6275d3ea (diff) |
Clean up the XR export logic
Remove the XR export logic from the legacy build system:
- On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system
- Provides added flexibility for configuring the Android manifest for XR specific capabilities.
Diffstat (limited to 'doc/classes/GraphNode.xml')
0 files changed, 0 insertions, 0 deletions