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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-29 00:28:10 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-29 00:28:10 +0100 |
commit | b4f0d4c7db295158ddf35bad770a2c9d976013a6 (patch) | |
tree | 1015f6f88fcda7b32f81043faecf50e670887faa /doc/classes/GradientTexture1D.xml | |
parent | ffa566c770a859628900fe85f41aec065d116b9f (diff) |
Decrease the default GradientTexture and CurveTexture size
This provides better usability when a GradientTexture or CurveTexture
is added to a Control node.
Visual appearance of most GradientTextures and CurveTextures will
be unaffected.
Diffstat (limited to 'doc/classes/GradientTexture1D.xml')
-rw-r--r-- | doc/classes/GradientTexture1D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/GradientTexture1D.xml b/doc/classes/GradientTexture1D.xml index 223439956c..4730410ea9 100644 --- a/doc/classes/GradientTexture1D.xml +++ b/doc/classes/GradientTexture1D.xml @@ -15,7 +15,7 @@ <member name="use_hdr" type="bool" setter="set_use_hdr" getter="is_using_hdr" default="false"> If [code]true[/code], the generated texture will support high dynamic range ([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/code], the generated texture will use low dynamic range; overbright colors will be clamped ([constant Image.FORMAT_RGBA8] format). </member> - <member name="width" type="int" setter="set_width" getter="get_width" default="2048"> + <member name="width" type="int" setter="set_width" getter="get_width" default="256"> The number of color samples that will be obtained from the [Gradient]. </member> </members> |