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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-05 13:26:38 +0100
committerGitHub <noreply@github.com>2022-01-05 13:26:38 +0100
commitd2ac67d55e693e26b1927ca25b9b1037acb1a256 (patch)
tree905939a9f7e2ffcfa424e45845bbe4f9cfe74a51 /doc/classes/GeometryInstance3D.xml
parent2c7fcdd7f94307a8dbf9436edc3294aaa6f87a88 (diff)
parentca79373d135634b45518e82edcce15b15d25171c (diff)
Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
-rw-r--r--doc/classes/GeometryInstance3D.xml4
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml
index 0d230288a8..cecd1e518f 100644
--- a/doc/classes/GeometryInstance3D.xml
+++ b/doc/classes/GeometryInstance3D.xml
@@ -47,6 +47,10 @@
</member>
<member name="lod_bias" type="float" setter="set_lod_bias" getter="get_lod_bias" default="1.0">
</member>
+ <member name="material_overlay" type="Material" setter="set_material_overlay" getter="get_material_overlay">
+ The material overlay for the whole geometry.
+ If a material is assigned to this property, it will be rendered on top of any other active material for all the surfaces.
+ </member>
<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override">
The material override for the whole geometry.
If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.