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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-05 13:26:38 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-05 13:26:38 +0100 |
commit | d2ac67d55e693e26b1927ca25b9b1037acb1a256 (patch) | |
tree | 905939a9f7e2ffcfa424e45845bbe4f9cfe74a51 /doc/classes/GeometryInstance3D.xml | |
parent | 2c7fcdd7f94307a8dbf9436edc3294aaa6f87a88 (diff) | |
parent | ca79373d135634b45518e82edcce15b15d25171c (diff) |
Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
-rw-r--r-- | doc/classes/GeometryInstance3D.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml index 0d230288a8..cecd1e518f 100644 --- a/doc/classes/GeometryInstance3D.xml +++ b/doc/classes/GeometryInstance3D.xml @@ -47,6 +47,10 @@ </member> <member name="lod_bias" type="float" setter="set_lod_bias" getter="get_lod_bias" default="1.0"> </member> + <member name="material_overlay" type="Material" setter="set_material_overlay" getter="get_material_overlay"> + The material overlay for the whole geometry. + If a material is assigned to this property, it will be rendered on top of any other active material for all the surfaces. + </member> <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> The material override for the whole geometry. If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh. |