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author31 <31eee384@gmail.com>2020-06-13 17:26:51 -0500
committer31 <31eee384@gmail.com>2020-06-13 17:35:09 -0500
commit608bc8f3dc91930a7d1fc853e6fd8059434de973 (patch)
tree19233aab54e058c969030c3c7e7770608dcbcd9f /doc/classes/GeometryInstance3D.xml
parent58034f39829b8b95a3e5d4c6e8d1ab0427371548 (diff)
Fix Material.render_priority doc: no opaque sort
Opaque objects are rendered using the depth buffer, so the end result appears sorted, but the opaque objects themselves are not sorted.
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
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