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author | 31 <31eee384@gmail.com> | 2020-06-13 17:26:51 -0500 |
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committer | 31 <31eee384@gmail.com> | 2020-06-13 17:35:09 -0500 |
commit | 608bc8f3dc91930a7d1fc853e6fd8059434de973 (patch) | |
tree | 19233aab54e058c969030c3c7e7770608dcbcd9f /doc/classes/GeometryInstance3D.xml | |
parent | 58034f39829b8b95a3e5d4c6e8d1ab0427371548 (diff) |
Fix Material.render_priority doc: no opaque sort
Opaque objects are rendered using the depth buffer, so the end result
appears sorted, but the opaque objects themselves are not sorted.
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
0 files changed, 0 insertions, 0 deletions