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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-04-04 18:09:26 +0300 |
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committer | GitHub <noreply@github.com> | 2021-04-04 18:09:26 +0300 |
commit | 541bd559600d162343c890b95cc684ee002cbf96 (patch) | |
tree | b70f82df1099f258536a4886895f6280f1a5414e /doc/classes/GeometryInstance3D.xml | |
parent | cbf54086856cdc0bbbeb805a2daadfbc66045ed7 (diff) | |
parent | 44af52d62c815356ea7c3bdf9f3fd48c22268b4f (diff) |
Merge pull request #47616 from Chaosus/vs_prevent_texture_uniform_convert
Prevents TextureUniform in visual shaders from conversion to constant
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
0 files changed, 0 insertions, 0 deletions