diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-09-12 17:42:36 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-09-12 17:45:41 -0300 |
commit | 4f929a0fdfae24b1ca5acf0b732219119090ee43 (patch) | |
tree | 730471182cae00f2e47c7430db441d057383d29b /doc/classes/GeometryInstance.xml | |
parent | 175777596ec3521731665dd750fd7087793b10fc (diff) |
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
Diffstat (limited to 'doc/classes/GeometryInstance.xml')
-rw-r--r-- | doc/classes/GeometryInstance.xml | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml new file mode 100644 index 0000000000..1eb5858e6e --- /dev/null +++ b/doc/classes/GeometryInstance.xml @@ -0,0 +1,163 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Base node for geometry based visual instances. + </brief_description> + <description> + Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_cast_shadows_setting" qualifiers="const"> + <return type="int" enum="GeometryInstance.ShadowCastingSetting"> + </return> + <description> + </description> + </method> + <method name="get_extra_cull_margin" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_flag" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="flag" type="int" enum="GeometryInstance.Flags"> + </argument> + <description> + </description> + </method> + <method name="get_lod_max_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_lod_max_hysteresis" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_lod_min_distance" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_lod_min_hysteresis" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_material_override" qualifiers="const"> + <return type="Material"> + </return> + <description> + Return the material override for the whole geometry. + </description> + </method> + <method name="set_cast_shadows_setting"> + <return type="void"> + </return> + <argument index="0" name="shadow_casting_setting" type="int" enum="GeometryInstance.ShadowCastingSetting"> + </argument> + <description> + </description> + </method> + <method name="set_extra_cull_margin"> + <return type="void"> + </return> + <argument index="0" name="margin" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_flag"> + <return type="void"> + </return> + <argument index="0" name="flag" type="int" enum="GeometryInstance.Flags"> + </argument> + <argument index="1" name="value" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_lod_max_distance"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_lod_max_hysteresis"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_lod_min_distance"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_lod_min_hysteresis"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_material_override"> + <return type="void"> + </return> + <argument index="0" name="material" type="Material"> + </argument> + <description> + Set the material override for the whole geometry. + </description> + </method> + </methods> + <members> + <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" brief="" enum="GeometryInstance.ShadowCastingSetting"> + </member> + <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" brief=""> + </member> + <member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" brief=""> + </member> + <member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis" brief=""> + </member> + <member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance" brief=""> + </member> + <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis" brief=""> + </member> + <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override" brief=""> + </member> + <member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" brief=""> + </member> + </members> + <constants> + <constant name="FLAG_MAX" value="1" enum=""> + </constant> + <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum=""> + </constant> + <constant name="SHADOW_CASTING_SETTING_ON" value="1" enum=""> + </constant> + <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum=""> + </constant> + <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum=""> + </constant> + </constants> +</class> |