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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-25 00:01:47 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-25 00:01:47 +0200 |
commit | 56752e32a6144c906cb8c0ffe689b11c4295938f (patch) | |
tree | ea78185e2dbb1451644e4b28cae5b7ede821d9b9 /doc/classes/GPUParticlesCollisionBox3D.xml | |
parent | d0a2a4c98195eb8a43713286b5b865dfbed05163 (diff) | |
parent | 17ad6df56d6c60b8fb7cff772d47a12e1d0e0599 (diff) |
Merge pull request #61238 from Calinou/particlesmaterial-add-fade-on-contact-collision-mode
Add "Hide on Contact" collision mode to ParticlesMaterial
Diffstat (limited to 'doc/classes/GPUParticlesCollisionBox3D.xml')
-rw-r--r-- | doc/classes/GPUParticlesCollisionBox3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/GPUParticlesCollisionBox3D.xml b/doc/classes/GPUParticlesCollisionBox3D.xml index 60d66ca682..65b69c0098 100644 --- a/doc/classes/GPUParticlesCollisionBox3D.xml +++ b/doc/classes/GPUParticlesCollisionBox3D.xml @@ -5,7 +5,7 @@ </brief_description> <description> Box-shaped 3D particle collision shape affecting [GPUParticles3D] nodes. - [b]Note:[/b] [member ParticlesMaterial.collision_enabled] must be [code]true[/code] on the [GPUParticles3D]'s process material for collision to work. + [b]Note:[/b] [member ParticlesMaterial.collision_mode] must be [constant ParticlesMaterial.COLLISION_RIGID] or [constant ParticlesMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work. [b]Note:[/b] Particle collision only affects [GPUParticles3D], not [CPUParticles3D]. </description> <tutorials> |