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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-06 19:13:12 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-08 00:21:05 +0100
commitcf936ae0ddc45a2a5f571aea56d6fccdddf06849 (patch)
treea07deac88411690f12fdc1f49801f31d89b331d0 /doc/classes/GPUParticlesAttractorBox3D.xml
parentff118d7a88f56bce1f35a0c700521b0c63cec32c (diff)
Rename GPUParticles attractor and collision nodes to have a 3D suffix
GPUParticles attractors and collision are currently only available in 3D. Their 2D counterparts haven't been implemented yet, but they will use separate nodes.
Diffstat (limited to 'doc/classes/GPUParticlesAttractorBox3D.xml')
-rw-r--r--doc/classes/GPUParticlesAttractorBox3D.xml13
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/classes/GPUParticlesAttractorBox3D.xml b/doc/classes/GPUParticlesAttractorBox3D.xml
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+++ b/doc/classes/GPUParticlesAttractorBox3D.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="GPUParticlesAttractorBox3D" inherits="GPUParticlesAttractor3D" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
+ </member>
+ </members>
+</class>