summaryrefslogtreecommitdiff
path: root/doc/classes/GPUParticles2D.xml
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-08-31 15:32:19 +0200
committerGitHub <noreply@github.com>2020-08-31 15:32:19 +0200
commit0b4a325ddc2614f1c17a7873bf13f8bbdc3d3a95 (patch)
tree5cc6adf4fc52404b2d97ec3577481949018044f3 /doc/classes/GPUParticles2D.xml
parent37443bf04d212b19d339e6197ab45fb0c4724fac (diff)
parentc4903a603b819c6389f3a3a8a542be03a3a46aec (diff)
Merge pull request #41048 from Calinou/doc-add-link-titles
Add link titles for all links in the class reference
Diffstat (limited to 'doc/classes/GPUParticles2D.xml')
-rw-r--r--doc/classes/GPUParticles2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index ee67b5052c..5bed28aaf7 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -8,7 +8,7 @@
Use the [code]process_material[/code] property to add a [ParticlesMaterial] to configure particle appearance and behavior. Alternatively, you can add a [ShaderMaterial] which will be applied to all particles.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/2d/particle_systems_2d.html</link>
+ <link title="Particle systems (2D)">https://docs.godotengine.org/en/latest/tutorials/2d/particle_systems_2d.html</link>
</tutorials>
<methods>
<method name="capture_rect" qualifiers="const">