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authorRémi Verschelde <rverschelde@gmail.com>2021-03-10 11:05:39 +0100
committerRémi Verschelde <rverschelde@gmail.com>2021-03-10 11:07:34 +0100
commitb7ebd22314f72c1021bd75efd14583089027558f (patch)
tree765f5ce16c13c6f90e2e1343731f6c2e630ca816 /doc/classes/GLTFState.xml
parent469ac1e4152b75b2e3b88cf7bc3a9623f0d7da39 (diff)
SCons: Use default env["ENV"] and prepend PATH to it
See discussion in #46814. Now going with the safe option again (like in 3.2) as it turns out that we can't rely on user environments on Windows, since each shell has a different set of env variables (especially the ones necessary to use MSVC). SCons does its own magic when we don't pass it an `ENV` dictionary, so we should preserve it and only add things in a second step. Fixes this warning when compiling with MSVC using git-bash.exe: ``` Missing environment variable: WindowsSdkDir ``` Possibly fixes build issues when having both MinGW and MSVC installed and an older SCons version.
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