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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-06 09:50:06 +0200
committerGitHub <noreply@github.com>2021-06-06 09:50:06 +0200
commitaa251c310a5b9cab45fa6c27ecf1694da42b00ea (patch)
tree6702d261aec1f5953db6e2341849b3b92e86474c /doc/classes/Environment.xml
parent94c31ba3006b071a6fe03b29a86d0a415351a50f (diff)
parent32625145c8ba20a304c1f70090c34dfe7e9be435 (diff)
Merge pull request #49325 from reduz/rename-gi-classes
Rename GI Classes
Diffstat (limited to 'doc/classes/Environment.xml')
-rw-r--r--doc/classes/Environment.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 6909fac2b7..878535a08d 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -206,7 +206,7 @@
The depth tolerance for screen-space reflections.
</member>
<member name="ss_reflections_enabled" type="bool" setter="set_ssr_enabled" getter="is_ssr_enabled" default="false">
- If [code]true[/code], screen-space reflections are enabled. Screen-space reflections are more accurate than reflections from [GIProbe]s or [ReflectionProbe]s, but are slower and can't reflect surfaces occluded by others.
+ If [code]true[/code], screen-space reflections are enabled. Screen-space reflections are more accurate than reflections from [VoxelGI]s or [ReflectionProbe]s, but are slower and can't reflect surfaces occluded by others.
</member>
<member name="ss_reflections_fade_in" type="float" setter="set_ssr_fade_in" getter="get_ssr_fade_in" default="0.15">
The fade-in distance for screen-space reflections. Affects the area from the reflected material to the screen-space reflection).