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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-09-23 10:59:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-09-23 10:59:41 +0200 |
commit | 210ebb5cdbecd326c1b0edd35cfda94e3a74c6d9 (patch) | |
tree | be461d5338e8cabc83c4594f174dcb7ae1b27d1e /doc/classes/EditorSpatialGizmo.xml | |
parent | a11a9ddffc4dcda6c5c912373f8ec6f7a0f63cca (diff) |
doc: Sync classref with current source
[ci skip]
Diffstat (limited to 'doc/classes/EditorSpatialGizmo.xml')
-rw-r--r-- | doc/classes/EditorSpatialGizmo.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index de9ea5282a..baab995fab 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -24,6 +24,8 @@ </return> <argument index="0" name="triangles" type="TriangleMesh"> </argument> + <argument index="1" name="bounds" type="Rect3"> + </argument> <description> Add collision triangles to the gizmo for picking. A [TriangleMesh] can be generated from a regular [Mesh] too. Call this function during [method redraw]. </description> |