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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-08-19 17:21:24 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-08-19 17:26:07 +0200 |
commit | 17be67b8c726fe5c87a296e64a739033dd2890dd (patch) | |
tree | 8612666b6ec4cb01c924593c64e77c96f7d6fb1b /doc/classes/EditorSceneImporterAssimp.xml | |
parent | cce148b0242836b5c32a7fa6c39013a2fc1c9eff (diff) |
WebSocketServer now sanitize destination peers.
When relaying messages in multiplayer mode.
Could cause a crash in case a malicious client sends a bogus packet and
for those cases where a peer has just disconnected and a message arrive
from another peer with the disconnected one as destination.
Diffstat (limited to 'doc/classes/EditorSceneImporterAssimp.xml')
0 files changed, 0 insertions, 0 deletions