diff options
author | Juan Linietsky <reduzio@gmail.com> | 2021-08-22 09:31:44 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-22 09:31:44 -0300 |
commit | a73b5fa1124ab91401f965f0bf6fd48407b79c4e (patch) | |
tree | fee311b675144ae3a5fecc58857912ea250b1bb7 /doc/classes/EditorResourcePreviewGenerator.xml | |
parent | 2a5c64f2a188360d09f793c0dbd35e1911b4c073 (diff) | |
parent | 3682978aee06cd5cf26ba462a4e44d352e9e0cd1 (diff) |
Merge pull request #51970 from reduz/implement-gdvirtuals-everywhere
Replace BIND_VMETHOD by new GDVIRTUAL syntax
Diffstat (limited to 'doc/classes/EditorResourcePreviewGenerator.xml')
-rw-r--r-- | doc/classes/EditorResourcePreviewGenerator.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml index 7054b1f4d0..033e03c5b5 100644 --- a/doc/classes/EditorResourcePreviewGenerator.xml +++ b/doc/classes/EditorResourcePreviewGenerator.xml @@ -9,41 +9,41 @@ <tutorials> </tutorials> <methods> - <method name="_can_generate_small_preview" qualifiers="virtual"> + <method name="_can_generate_small_preview" qualifiers="virtual const"> <return type="bool" /> <description> If this function returns [code]true[/code], the generator will call [method _generate] or [method _generate_from_path] for small previews as well. By default, it returns [code]false[/code]. </description> </method> - <method name="_generate" qualifiers="virtual"> + <method name="_generate" qualifiers="virtual const"> <return type="Texture2D" /> - <argument index="0" name="from" type="Resource" /> - <argument index="1" name="size" type="Vector2" /> + <argument index="0" name="resource" type="Resource" /> + <argument index="1" name="size" type="Vector2i" /> <description> Generate a preview from a given resource with the specified size. This must always be implemented. Returning an empty texture is an OK way to fail and let another generator take care. Care must be taken because this function is always called from a thread (not the main thread). </description> </method> - <method name="_generate_from_path" qualifiers="virtual"> + <method name="_generate_from_path" qualifiers="virtual const"> <return type="Texture2D" /> <argument index="0" name="path" type="String" /> - <argument index="1" name="size" type="Vector2" /> + <argument index="1" name="size" type="Vector2i" /> <description> Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method _generate]. Returning an empty texture is an OK way to fail and let another generator take care. Care must be taken because this function is always called from a thread (not the main thread). </description> </method> - <method name="_generate_small_preview_automatically" qualifiers="virtual"> + <method name="_generate_small_preview_automatically" qualifiers="virtual const"> <return type="bool" /> <description> If this function returns [code]true[/code], the generator will automatically generate the small previews from the normal preview texture generated by the methods [method _generate] or [method _generate_from_path]. By default, it returns [code]false[/code]. </description> </method> - <method name="_handles" qualifiers="virtual"> + <method name="_handles" qualifiers="virtual const"> <return type="bool" /> <argument index="0" name="type" type="String" /> <description> |