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authorYuri Sizov <yuris@humnom.net>2022-09-07 02:30:54 +0300
committerYuri Sizov <yuris@humnom.net>2022-09-07 03:01:58 +0300
commit1459507ed28d68e0066ee2631c0b3671c1c76faa (patch)
tree4bfcd1d91582dd943a158ffec5b986b158207ee6 /doc/classes/EditorInterface.xml
parent432c4c40a9d29c127a5957944ca8f805dfb836ce (diff)
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Diffstat (limited to 'doc/classes/EditorInterface.xml')
-rw-r--r--doc/classes/EditorInterface.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index c4bbc7c108..1e3b1f07ee 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -60,11 +60,10 @@
Returns the edited (current) scene's root [Node].
</description>
</method>
- <method name="get_editor_main_control">
- <return type="Control" />
+ <method name="get_editor_main_screen">
+ <return type="VBoxContainer" />
<description>
- Returns the main editor control. Use this as a parent for main screens.
- [b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
+ Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement [method EditorPlugin._has_main_screen].
[b]Warning:[/b] Removing and freeing this node will render a part of the editor useless and may cause a crash.
</description>
</method>