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author | Aaron Franke <arnfranke@yahoo.com> | 2020-10-01 04:34:47 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2020-10-01 23:57:21 -0400 |
commit | 439be614f4706705331669a58ce03f14c34ca52f (patch) | |
tree | 5d314dc0e0d5d40355bcda7882892d3c88ebe278 /doc/classes/DynamicFont.xml | |
parent | 5e726d8d2025f1bc52299894230d94ef5972cea4 (diff) |
Link to demos from within the class reference
Diffstat (limited to 'doc/classes/DynamicFont.xml')
-rw-r--r-- | doc/classes/DynamicFont.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index 0b9b97f54a..f687937e27 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -15,6 +15,7 @@ [b]Note:[/b] DynamicFont doesn't support features such as kerning, right-to-left typesetting, ligatures, text shaping, variable fonts and optional font features yet. If you wish to "bake" an optional font feature into a TTF font file, you can use [url=https://fontforge.org/]FontForge[/url] to do so. In FontForge, use [b]File > Generate Fonts[/b], click [b]Options[/b], choose the desired features then generate the font. </description> <tutorials> + <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> <methods> <method name="add_fallback"> |