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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-09-17 12:27:06 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-17 12:27:06 +0200 |
commit | 377c3bb25672fb7060cbd465a698661a93290e07 (patch) | |
tree | 0271e1435459fe7d6f5ff09fe9ffc892377f4010 /doc/classes/DisplayServer.xml | |
parent | fdfcce1c03f1c5fd1de2dc637c947a7a91e4021b (diff) | |
parent | 6a14c72b12e7cb5331d93fcc0c4dd26bef0c280b (diff) |
Merge pull request #39944 from bruvzg/click-through-4
Add mouse event pass-through support for window.
Diffstat (limited to 'doc/classes/DisplayServer.xml')
-rw-r--r-- | doc/classes/DisplayServer.xml | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 814c232668..28194587ab 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -901,6 +901,30 @@ <description> </description> </method> + <method name="window_set_mouse_passthrough"> + <return type="void"> + </return> + <argument index="0" name="region" type="PackedVector2Array"> + </argument> + <argument index="1" name="window_id" type="int" default="0"> + </argument> + <description> + Sets a polygonal region of the window which accepts mouse events. Mouse events outside the region will be passed through. + Passing an empty array will disable passthrough support (all mouse events will be intercepted by the window, which is the default behavior). + [codeblock] + # Set region, using Path2D node. + DisplayServer.window_set_mouse_passthrough($Path2D.curve.get_baked_points()) + + # Set region, using Polygon2D node. + DisplayServer.window_set_mouse_passthrough($Polygon2D.polygon) + + # Reset region to default. + DisplayServer.window_set_mouse_passthrough([]) + [/codeblock] + [b]Note:[/b] On Windows, the portion of a window that lies outside the region is not drawn, while on Linux and macOS it is. + [b]Note:[/b] This method is implemented on Linux, macOS and Windows. + </description> + </method> <method name="window_set_position"> <return type="void"> </return> |