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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-28 12:36:41 +0200
committerGitHub <noreply@github.com>2019-06-28 12:36:41 +0200
commit6e03236574467d6a0c3aca1b0375da59423b0083 (patch)
tree7da85ef95f4fc66559218976bb08a87143ae3c8c /doc/classes/DampedSpringJoint2D.xml
parent7b10bae916dabcf1639fa1ee99c5fefd2790a1ca (diff)
parentf7f6115f7627df24a08a9a0882b2f573cc838eb1 (diff)
Merge pull request #30134 from Calinou/doc-proofread
Proofread and improve the whole class reference
Diffstat (limited to 'doc/classes/DampedSpringJoint2D.xml')
-rw-r--r--doc/classes/DampedSpringJoint2D.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml
index d6973848e2..cfcf2d20e2 100644
--- a/doc/classes/DampedSpringJoint2D.xml
+++ b/doc/classes/DampedSpringJoint2D.xml
@@ -12,16 +12,16 @@
</methods>
<members>
<member name="damping" type="float" setter="set_damping" getter="get_damping">
- The spring joint's damping ratio. A value between [code]0[/code] and [code]1[/code]. When the two bodies move into different directions the system tries to align them to the spring axis again. A high [code]damping[/code] value forces the attached bodies to align faster. Default value: [code]1[/code]
+ The spring joint's damping ratio. A value between [code]0[/code] and [code]1[/code]. When the two bodies move into different directions the system tries to align them to the spring axis again. A high [code]damping[/code] value forces the attached bodies to align faster. Default value: [code]1[/code].
</member>
<member name="length" type="float" setter="set_length" getter="get_length">
- The spring joint's maximum length. The two attached bodies cannot stretch it past this value. Default value: [code]50[/code]
+ The spring joint's maximum length. The two attached bodies cannot stretch it past this value. Default value: [code]50[/code].
</member>
<member name="rest_length" type="float" setter="set_rest_length" getter="get_rest_length">
- When the bodies attached to the spring joint move they stretch or squash it. The joint always tries to resize towards this length. Default value: [code]0[/code]
+ When the bodies attached to the spring joint move they stretch or squash it. The joint always tries to resize towards this length. Default value: [code]0[/code].
</member>
<member name="stiffness" type="float" setter="set_stiffness" getter="get_stiffness">
- The higher the value, the less the bodies attached to the joint will deform it. The joint applies an opposing force to the bodies, the product of the stiffness multiplied by the size difference from its resting length. Default value: [code]20[/code]
+ The higher the value, the less the bodies attached to the joint will deform it. The joint applies an opposing force to the bodies, the product of the stiffness multiplied by the size difference from its resting length. Default value: [code]20[/code].
</member>
</members>
<constants>