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authorreduz <reduzio@gmail.com>2020-12-16 11:07:08 -0300
committerreduz <reduzio@gmail.com>2020-12-16 14:32:04 -0300
commitbf77016c8a3cc9a8ff4c57c0fc32a4255006391b (patch)
tree0b4a378b86c7a3d6e20534e99460e05384ace298 /doc/classes/ConcavePolygonShape3D.xml
parentc514cc58224e5c973ac8be7bb6db7023d5c25906 (diff)
Reimplement skeletons and blend shapes
Uses compute shaders, which only once, on demand, and all in parallel.
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