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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-01-26 22:21:53 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-01-26 22:21:53 +0100 |
commit | 433b8ee526ca58e742848db012be21c17e8fa9c6 (patch) | |
tree | 1aa147cb1d1dd565889efb758e061bf6b87dd5cd /doc/classes/CollisionPolygon2D.xml | |
parent | d9268265dcc19ac7e61629f51783d30750eb80e8 (diff) |
doc: Sync classref with current source
Diffstat (limited to 'doc/classes/CollisionPolygon2D.xml')
-rw-r--r-- | doc/classes/CollisionPolygon2D.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index f63adbf71a..3dd87a4120 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -22,6 +22,8 @@ <member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled"> If [code]true[/code], only edges that face up, relative to CollisionPolygon2D's rotation, will collide with other objects. </member> + <member name="one_way_collision_margin" type="float" setter="set_one_way_collision_margin" getter="get_one_way_collision_margin"> + </member> <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> The polygon's list of vertices. The final point will be connected to the first. </member> |