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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-17 12:37:01 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-17 12:37:01 +0200 |
commit | bc404c093ae8418f407aa1973be82d072f1bdb18 (patch) | |
tree | d889ddae73b89c2a5aae1734baaf5d85983b2bd8 /doc/classes/CollisionPolygon.xml | |
parent | 5d8d8993859250dbe28dd7303e15bef1b1930860 (diff) | |
parent | 60a929d18e942a08457d29c7f958fbf2acffb02d (diff) |
Merge pull request #11311 from FigyTuna/collision_polygon_docs
[DOCS] Modified the docs for CollisionPolygon and CollisionPolygon2D
[ci skip]
Diffstat (limited to 'doc/classes/CollisionPolygon.xml')
-rw-r--r-- | doc/classes/CollisionPolygon.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml index cf425e3d60..c2496424d6 100644 --- a/doc/classes/CollisionPolygon.xml +++ b/doc/classes/CollisionPolygon.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Editor-only class for defining a collision polygon in 3D space. </brief_description> <description> + Allows editing a collision polygon's vertices on a selected plane. Can also set a depth perpendicular to that plane. This class is only available in the editor. It will not appear in the scene tree at runtime. Creates a [Shape] for gameplay. Properties modified during gameplay will have no effect. </description> <tutorials> </tutorials> @@ -54,10 +56,13 @@ </methods> <members> <member name="depth" type="float" setter="set_depth" getter="get_depth"> + Length that the resulting collision extends in either direction perpendicular to its polygon. </member> <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> + If true, no collision will be produced. </member> <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> + Array of vertices which define the polygon. </member> </members> <constants> |