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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-14 11:08:42 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-14 11:08:42 +0100 |
commit | 038ee04b8fdf595274ddc520ff70f671cfece627 (patch) | |
tree | 31323c469a42b229896deaf50d0cbcbb07dc0d7d /doc/classes/CircleShape2D.xml | |
parent | 63cded6a857158bbee405d177a711c9e55f002ba (diff) | |
parent | 7658dc6e7e75e225d0e09f4c2744e63d7a934a78 (diff) |
Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitives
Add optional UV2 logic for lightmapping to primitive shapes
Diffstat (limited to 'doc/classes/CircleShape2D.xml')
0 files changed, 0 insertions, 0 deletions