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authorAndy Maloney <asmaloney@gmail.com>2022-08-12 13:13:27 -0400
committerAndy Maloney <asmaloney@gmail.com>2022-08-12 13:19:48 -0400
commitd32803fdd687e9bdca165cc600533a0371495943 (patch)
tree6ac8b4f926ad683c4d7dffccf53ea2feab40ecb4 /doc/classes/CharacterBody3D.xml
parent22bb15cde52b2b0623907c889be2c71227d0258e (diff)
[doc] Use "param" instead of "code" to refer to parameters (7)
Diffstat (limited to 'doc/classes/CharacterBody3D.xml')
-rw-r--r--doc/classes/CharacterBody3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml
index 73f4e1c82e..deb93253ea 100644
--- a/doc/classes/CharacterBody3D.xml
+++ b/doc/classes/CharacterBody3D.xml
@@ -20,7 +20,7 @@
<return type="float" />
<param index="0" name="up_direction" type="Vector3" default="Vector3(0, 1, 0)" />
<description>
- Returns the floor's collision angle at the last collision point according to [code]up_direction[/code], which is [code]Vector3.UP[/code] by default. This value is always positive and only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
+ Returns the floor's collision angle at the last collision point according to [param up_direction], which is [code]Vector3.UP[/code] by default. This value is always positive and only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
</description>
</method>
<method name="get_floor_normal" qualifiers="const">