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authorRémi Verschelde <rverschelde@gmail.com>2017-10-22 12:56:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-10-22 12:56:17 +0200
commitfc09e1436654415f7130b69d049b420d7e5e8d54 (patch)
tree4a925d13db9392d51886545586d78b97973cc584 /doc/classes/CanvasLayer.xml
parent14b1741cbf998f6d950a006681b15803362442d7 (diff)
classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines. [ci skip]
Diffstat (limited to 'doc/classes/CanvasLayer.xml')
-rw-r--r--doc/classes/CanvasLayer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index 3ee1f10536..c3f2e43892 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -4,7 +4,7 @@
Canvas drawing layer.
</brief_description>
<description>
- Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
+ Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [code]CanvasLayer[/code] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [code]CanvasLayer[/code] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
</description>
<tutorials>
</tutorials>