diff options
author | Chris Bradfield <cb@scribe.net> | 2017-12-07 20:16:15 -0800 |
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committer | GitHub <noreply@github.com> | 2017-12-07 20:16:15 -0800 |
commit | d055031c73ebce375f3b0087baf9ba617fc996aa (patch) | |
tree | 8da8a57757479d99487ce94ba3745f57050c4064 /doc/classes/CanvasItem.xml | |
parent | 6f764d3f0a0353f7eff2c81d90f0dc2ce7418d1b (diff) | |
parent | a9c9499c730be809dab420704961a611b0a2d04a (diff) |
Merge pull request #14395 from willnationsdev/docs2
[DOCS] CanvasItem(Material)/Layer, ClassDB, and CollisionObject(2D)
Diffstat (limited to 'doc/classes/CanvasItem.xml')
-rw-r--r-- | doc/classes/CanvasItem.xml | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index d1524074fd..4a567981e6 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -119,6 +119,7 @@ <argument index="3" name="antialiased" type="bool" default="false"> </argument> <description> + Draw a polyline with a uniform [code]color[/code] and [code]width[/code] and optional antialiasing. </description> </method> <method name="draw_polyline_colors"> @@ -133,6 +134,7 @@ <argument index="3" name="antialiased" type="bool" default="false"> </argument> <description> + Draw a polyline with a uniform [code]width[/code], segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code]. </description> </method> <method name="draw_primitive"> @@ -177,7 +179,7 @@ <argument index="2" name="scale" type="Vector2"> </argument> <description> - Set a custom transform for drawing. Anything drawn afterwards will be transformed by this. + Sets a custom transform for drawing via components. Anything drawn afterwards will be transformed by this. </description> </method> <method name="draw_set_transform_matrix"> @@ -186,6 +188,7 @@ <argument index="0" name="xform" type="Transform2D"> </argument> <description> + Sets a custom transform for drawing via matrix. Anything drawn afterwards will be transformed by this. </description> </method> <method name="draw_string"> @@ -359,6 +362,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if local transform notifications are communicated to children. </description> </method> <method name="is_set_as_toplevel" qualifiers="const"> @@ -372,12 +376,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if global transform notifications are communicated to children. </description> </method> <method name="is_visible_in_tree" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if the node is in the [SceneTree] and is visible on-screen. </description> </method> <method name="make_canvas_position_local" qualifiers="const"> @@ -386,6 +392,7 @@ <argument index="0" name="screen_point" type="Vector2"> </argument> <description> + Assigns [code]screen_point[/code] as this node's new local transform. </description> </method> <method name="make_input_local" qualifiers="const"> @@ -394,6 +401,7 @@ <argument index="0" name="event" type="InputEvent"> </argument> <description> + Transformations issued by [code]event[/code]'s inputs are applied in local space instead of global space. </description> </method> <method name="set_as_toplevel"> @@ -402,7 +410,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set as top level. This means that it will not inherit transform from parent canvas items. + Sets as top level. This means that it will not inherit transform from parent canvas items. </description> </method> <method name="set_notify_local_transform"> @@ -411,6 +419,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + If [code]enable[/code] is [code]true[/code], children will be updated with local transform data. </description> </method> <method name="set_notify_transform"> @@ -419,6 +428,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + If [code]enable[/code] is [code]true[/code], children will be updated with global transform data. </description> </method> <method name="show"> @@ -438,20 +448,28 @@ </methods> <members> <member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask"> + The rendering layers in which this [code]CanvasItem[/code] responds to [Light2D] nodes. Default value: [code]1[/code]. </member> <member name="material" type="Material" setter="set_material" getter="get_material"> + The material applied to textures on this [code]CanvasItem[/code]. Default value: [code]null[/code]. </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate"> + The color applied to textures on this [code]CanvasItem[/code]. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white"). </member> <member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate"> + The color applied to textures on this [code]CanvasItem[/code]. This is not inherited by children [code]CanvasItem[/code]s. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white").. </member> <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled"> + If [code]true[/code] the object draws behind its parent. Default value: [code]false[/code]. </member> <member name="show_on_top" type="bool" setter="_set_on_top" getter="_is_on_top"> + If [code]true[/code] the object draws on top of its parent. Default value: [code]true[/code]. </member> <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material"> + If [code]true[/code] the parent [code]CanvasItem[/code]'s [member material] property is used as this one's material. Default value: [code]false[/code]. </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible"> + If [code]true[/code] this [code]CanvasItem[/code] is drawn. Default value: [code]true[/code]. </member> </members> <signals> |