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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-24 23:16:30 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-24 23:16:30 +0100 |
commit | 7dfba3cda9f13427f9f10a6eefbec52aef62274c (patch) | |
tree | 37231b14dfe24e8597ca5c780bb151696cda9b57 /doc/classes/Camera.xml | |
parent | 2bc6db65c14f00de5a0349e910037ca2db7fc103 (diff) |
doc: Fix enum tags thanks to 2bc6db6
Diffstat (limited to 'doc/classes/Camera.xml')
-rw-r--r-- | doc/classes/Camera.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 50b21a0eb7..5d6c13498c 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -249,25 +249,25 @@ </method> </methods> <constants> - <constant name="PROJECTION_PERSPECTIVE" value="0"> + <constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection"> Perspective Projection (object's size on the screen becomes smaller when far away). </constant> - <constant name="PROJECTION_ORTHOGONAL" value="1"> + <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection"> Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). </constant> - <constant name="KEEP_WIDTH" value="0"> + <constant name="KEEP_WIDTH" value="0" enum="KeepAspect"> Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection. </constant> - <constant name="KEEP_HEIGHT" value="1"> + <constant name="KEEP_HEIGHT" value="1" enum="KeepAspect"> Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection. </constant> - <constant name="DOPPLER_TRACKING_DISABLED" value="0"> + <constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking"> Disable Doppler effect simulation (default). </constant> - <constant name="DOPPLER_TRACKING_IDLE_STEP" value="1"> + <constant name="DOPPLER_TRACKING_IDLE_STEP" value="1" enum="DopplerTracking"> Simulate Doppler effect by tracking positions of objects that are changed in [code]_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]). </constant> - <constant name="DOPPLER_TRACKING_PHYSICS_STEP" value="2"> + <constant name="DOPPLER_TRACKING_PHYSICS_STEP" value="2" enum="DopplerTracking"> Simulate Doppler effect by tracking positions of objects that are changed in [code]_physics_process[/code]. Changes in the relative velocity of this Camera compared to those objects affect how Audio is perceived (changing the Audio's [code]pitch shift[/code]). </constant> </constants> |