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authorSilc Renew <tokage.it.lab@gmail.com>2022-06-27 17:06:50 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-07-01 03:55:28 +0900
commitdc43cfc830e7e602ad5aa1f59ceaa82e344dd378 (patch)
tree3cae9ad7f312d34e52777b4cf44b1d92a3cf0c90 /doc/classes/BoneMap.xml
parenta7e589df382ef6a2c2557b1b3cbdcfdce389d7b6 (diff)
implement bone renamer in importer
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="BoneMap" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ Bone map for retargeting.
+ </brief_description>
+ <description>
+ This class contains a hashmap that uses a list of bone names in [SkeletonProfile] as key names.
+ By assigning the actual [Skeleton3D] bone name as the key value, it maps the [Skeleton3D] to the [SkeletonProfile].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="find_profile_bone_name" qualifiers="const">
+ <return type="StringName" />
+ <argument index="0" name="skeleton_bone_name" type="StringName" />
+ <description>
+ Returns a profile bone name having [code]skeleton_bone_name[/code]. If not found, an empty [StringName] will be returned.
+ In the retargeting process, the returned bone name is the bone name of the target skeleton.
+ </description>
+ </method>
+ <method name="get_skeleton_bone_name" qualifiers="const">
+ <return type="StringName" />
+ <argument index="0" name="profile_bone_name" type="StringName" />
+ <description>
+ Returns a skeleton bone name is mapped to [code]profile_bone_name[/code].
+ In the retargeting process, the returned bone name is the bone name of the source skeleton.
+ </description>
+ </method>
+ <method name="set_skeleton_bone_name">
+ <return type="void" />
+ <argument index="0" name="profile_bone_name" type="StringName" />
+ <argument index="1" name="skeleton_bone_name" type="StringName" />
+ <description>
+ Maps a skeleton bone name to [code]profile_bone_name[/code].
+ In the retargeting process, the setting bone name is the bone name of the source skeleton.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="profile" type="SkeletonProfile" setter="set_profile" getter="get_profile">
+ A [SkeletonProfile] of the mapping target. Key names in the [BoneMap] are synchronized with it.
+ </member>
+ </members>
+ <signals>
+ <signal name="bone_map_updated">
+ <description>
+ This signal is emitted when change the key value in the [BoneMap]. This is used to validate mapping and to update [BoneMap] editor.
+ </description>
+ </signal>
+ <signal name="profile_updated">
+ <description>
+ This signal is emitted when change the value in profile or change the reference of profile. This is used to update key names in the [BoneMap] and to redraw the [BoneMap] editor.
+ </description>
+ </signal>
+ </signals>
+</class>