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authorRémi Verschelde <rverschelde@gmail.com>2018-01-25 08:50:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-25 08:50:56 +0100
commitd516aab8fa6b64c914082888863c5a89b3fec574 (patch)
tree1bbcfa0a214400322a2ffcd945e19670c498f7e7 /doc/classes/BitmapFont.xml
parentabccd47ad09b909f4d043cfa73cea4e6e6494a05 (diff)
doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
Diffstat (limited to 'doc/classes/BitmapFont.xml')
-rw-r--r--doc/classes/BitmapFont.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml
index 27287a0b49..77c1e0949c 100644
--- a/doc/classes/BitmapFont.xml
+++ b/doc/classes/BitmapFont.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BitmapFont" inherits="Font" category="Core" version="3.0-rc1">
+<class name="BitmapFont" inherits="Font" category="Core" version="3.0-stable">
<brief_description>
Renders text using [code]*.fnt[/code] fonts.
</brief_description>