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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-10-03 15:21:25 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-11-14 14:55:22 +0100
commitd568b25e366cd99fa7479e054ad4f7fcb5079501 (patch)
tree2964174af318ac40df00283b196db19b41e51db4 /doc/classes/BaseMaterial3D.xml
parent471c42ee1fe2c84b4f248e7194a2b10b562ff508 (diff)
[Editor] Better expose EditorDebuggerPlugin.
Now splitted into two classes: - EditorDebuggerPlugin (RefCounted). - EditorDebuggerSession (abstract). This allows the EditorPlugin to be in control of the debugger plugin lifecycle, be notified when sessions are created, and customize each of them independently. We should slowly transition the various profilers and captures in ScriptEditorDebugger to their own plugins, and decouple ScriptEditorDebugger from it's UI part (making it the "real" EditorDebuggerSession potentially dropping the wrappers).
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