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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-04-26 16:37:22 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-04-26 16:37:57 +0200
commit4751dee7f414181201e10a0b82e0e3477c740a21 (patch)
tree404b4e81c635961ac6f3f1f7060c2f0c65442bd1 /doc/classes/AudioStreamPlayer2D.xml
parent7899b3e734e5c64304e8ffb56293fb4b1912b547 (diff)
Improve `pitch_scale` descriptions in AudioStreamPlayer documentation
This closes #29439. Co-authored-by: Cheeseness <contact@jbushproductions.com>
Diffstat (limited to 'doc/classes/AudioStreamPlayer2D.xml')
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index fdbef1b89e..844e2316ba 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -67,7 +67,7 @@
Maximum distance from which audio is still hearable.
</member>
<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0">
- Changes the pitch and the tempo of the audio.
+ The pitch and the tempo of the audio, as a multiplier of the audio sample's sample rate.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false">
If [code]true[/code], audio is playing.