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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-28 12:36:41 +0200
committerGitHub <noreply@github.com>2019-06-28 12:36:41 +0200
commit6e03236574467d6a0c3aca1b0375da59423b0083 (patch)
tree7da85ef95f4fc66559218976bb08a87143ae3c8c /doc/classes/AudioServer.xml
parent7b10bae916dabcf1639fa1ee99c5fefd2790a1ca (diff)
parentf7f6115f7627df24a08a9a0882b2f573cc838eb1 (diff)
Merge pull request #30134 from Calinou/doc-proofread
Proofread and improve the whole class reference
Diffstat (limited to 'doc/classes/AudioServer.xml')
-rw-r--r--doc/classes/AudioServer.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 6dc1600cf2..dec1de42bc 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioServer" inherits="Object" category="Core" version="3.2">
<brief_description>
- Server interface for low level audio access.
+ Server interface for low-level audio access.
</brief_description>
<description>
- AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
+ AudioServer is a low-level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html</link>
@@ -407,7 +407,7 @@
<return type="void">
</return>
<description>
- Unlocks the audiodriver's main loop. After locking it always unlock it.
+ Unlocks the audio driver's main loop. (After locking it, you should always unlock it.)
</description>
</method>
</methods>