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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-20 13:26:50 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-20 13:26:50 +0200 |
commit | f46a4841e7fffffdc8512155fcba8a03f50f7571 (patch) | |
tree | 21e9989d1453ddb915e36918a75ed6d71d429ac1 /doc/classes/Array.xml | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) | |
parent | 4219a4cb6fba8062abdfaea28e7ae04d42cfe7d7 (diff) |
Merge pull request #48880 from akien-mga/codespell-2.0.0
Fix typos with codespell
Diffstat (limited to 'doc/classes/Array.xml')
-rw-r--r-- | doc/classes/Array.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 624b51e463..879b61a880 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -333,14 +333,14 @@ [gdscript] # Will evaluate to `true`. if 2 in [2, 4, 6, 8]: - print("Containes!") + print("Contains!") [/gdscript] [csharp] // As there is no "in" keyword in C#, you have to use Contains var array = new Godot.Collections.Array{2, 4, 6, 8}; if (array.Contains(2)) { - GD.Print("Containes!"); + GD.Print("Contains!"); } [/csharp] [/codeblocks] |