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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-07 13:29:02 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-07 14:25:56 +0100 |
commit | 5011afcb6ad6a7f7eb37a2cb74f28985e70cbc20 (patch) | |
tree | 337be6abf4964783cc3a47bdaf6345c4ed9e806e /doc/classes/Area2D.xml | |
parent | 96fdb48edd49966485cc344a01eaaa74a2999d42 (diff) |
Export: Improve usability of command line interface
I'm barely scratching the surface of the changes needed to make the
--export command line interface easy to use, but this should already
improve things somewhat.
- Streamline `can_export()` templates check in all platforms, checking
first for the presence of official templates, then of any defined
custom template, and reporting on the absence of any.
Shouldn't change the actual return value much which is still true if
either release or debug is usable - we might want to change that
eventually and better validate against the requested target.
- Fix discrepancy between platforms using `custom_package/debug` and
`custom_template/debug` (resp. `release`).
All now use `custom_template`, which will break compatibility for
`export_presets.cfg` with earlier projects (but is easy to fix).
- Use `can_export()` when attempting a command line export and report
the same errors that would be shown in the editor.
- Improve error reporting after a failed export attempt, handling
missing template and invalid path more gracefully.
- Cleanup of unused stuff in EditorNode around the export workflow.
- Improve --export documentation in --help a bit.
Fixes #16949 (at least many of the misunderstandings listed there).
Fixes #18470.
Diffstat (limited to 'doc/classes/Area2D.xml')
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