diff options
author | Will Nations <willnationsdev@gmail.com> | 2017-12-06 08:46:52 -0600 |
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committer | Will Nations <willnationsdev@gmail.com> | 2017-12-06 08:46:52 -0600 |
commit | 61d833a56e4756731e8e149f7d88b6b7e86cdb7f (patch) | |
tree | f288278f67c6182d1046b43f32ef700a62942e5b /doc/classes/Area.xml | |
parent | a8ae46e1431a25ced8565db39e44e068b8815c21 (diff) |
[DOCS] Area members and methods
Diffstat (limited to 'doc/classes/Area.xml')
-rw-r--r-- | doc/classes/Area.xml | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index f58aa3cc0a..b74e767fd2 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -17,7 +17,7 @@ <argument index="0" name="bit" type="int"> </argument> <description> - Return an individual bit on the layer mask. + Returns an individual bit on the layer mask. </description> </method> <method name="get_collision_mask_bit" qualifiers="const"> @@ -26,7 +26,7 @@ <argument index="0" name="bit" type="int"> </argument> <description> - Return an individual bit on the collision mask. + Returns an individual bit on the collision mask. </description> </method> <method name="get_overlapping_areas" qualifiers="const"> @@ -69,7 +69,7 @@ <argument index="1" name="value" type="bool"> </argument> <description> - Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier. + Set/clear individual bits on the layer mask. This simplifies editing this [code]Area[code]'s layers. </description> </method> <method name="set_collision_mask_bit"> @@ -80,7 +80,7 @@ <argument index="1" name="value" type="bool"> </argument> <description> - Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier. + Set/clear individual bits on the collision mask. This simplifies editing which [code]Area[/code] layers this [code]Area[/code] scans. </description> </method> </methods> @@ -125,12 +125,16 @@ The area's priority. Higher priority areas are processed first. Default value: 0. </member> <member name="reverb_bus_amount" type="float" setter="set_reverb_amount" getter="get_reverb_amount"> + The degree to which this area applies reverb to its associated audio. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision. </member> <member name="reverb_bus_enable" type="bool" setter="set_use_reverb_bus" getter="is_using_reverb_bus"> + If [code]true[/code] the area applies reverb to its associated audio. </member> <member name="reverb_bus_name" type="String" setter="set_reverb_bus" getter="get_reverb_bus"> + The reverb bus name to use for this area's associated audio. </member> <member name="reverb_bus_uniformity" type="float" setter="set_reverb_uniformity" getter="get_reverb_uniformity"> + The degree to which this area's reverb is a uniform effect. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision. </member> <member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area.SpaceOverride"> Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values. |