diff options
author | Silc Renew <tokage.it.lab@gmail.com> | 2022-09-01 23:00:55 +0900 |
---|---|---|
committer | Silc Renew <tokage.it.lab@gmail.com> | 2022-09-14 21:05:21 +0900 |
commit | cff95e54e05c9b5f14698ecc02f37bda658d0c22 (patch) | |
tree | 559fca5090c5425c589280b750d2b0b4bca09ab0 /doc/classes/AnimationTree.xml | |
parent | 0c221f0284909a1156a1c98de5104e07c1cce0b9 (diff) |
Fix redraw timing in AnimationBlendTreeEditor
Diffstat (limited to 'doc/classes/AnimationTree.xml')
-rw-r--r-- | doc/classes/AnimationTree.xml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index f2bf74f495..27797b00b5 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -54,6 +54,13 @@ The root animation node of this [AnimationTree]. See [AnimationNode]. </member> </members> + <signals> + <signal name="animation_player_changed"> + <description> + Emitted when the [member anim_player] is changed. + </description> + </signal> + </signals> <constants> <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessCallback"> The animations will progress during the physics frame (i.e. [method Node._physics_process]). |