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authorzacryol <60046681+zacryol@users.noreply.github.com>2021-11-22 13:21:12 -0700
committerzacryol <60046681+zacryol@users.noreply.github.com>2021-11-27 13:49:03 -0700
commit81c1d5197e40415c20520b1ae90560b7cad2210e (patch)
treea5599d5fcb2ee81ca6472d80980c1bca71811e00 /doc/classes/AnimationNodeStateMachine.xml
parentdbef4bbd98b655d6f89601c9e44c679b373b3628 (diff)
Fix description of Viewport `find_world_2d()` method.
The doc now states that the method searches for a World2D among ancestor Viewports as well, differentiating it from the get_world_2d() getter. and also find_world_3d()
Diffstat (limited to 'doc/classes/AnimationNodeStateMachine.xml')
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