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authorSilc Renew <tokage.it.lab@gmail.com>2022-06-29 15:35:29 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-07-16 21:45:32 +0900
commit9be288edf9475d4e85b533dd4681bbccd471f6d5 (patch)
tree4934526266ca53da407e61820e4c1be802bb6f15 /doc/classes/AnimationNodeAdd3.xml
parentae5668f81e9ed7ae9e9a13b120d89de884b718be (diff)
refactor sync in AnimationTree
Diffstat (limited to 'doc/classes/AnimationNodeAdd3.xml')
-rw-r--r--doc/classes/AnimationNodeAdd3.xml7
1 files changed, 1 insertions, 6 deletions
diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml
index 91e030a6ae..f290032e11 100644
--- a/doc/classes/AnimationNodeAdd3.xml
+++ b/doc/classes/AnimationNodeAdd3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAdd3" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeAdd3" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
</brief_description>
@@ -14,9 +14,4 @@
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <members>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
- </member>
- </members>
</class>