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authorRémi Verschelde <rverschelde@gmail.com>2019-06-29 12:38:01 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-06-30 13:58:07 +0200
commitc6cea6e9b372f403a5906813bf5db8583d747d06 (patch)
treee34ffb412701b436f44feedd3f317d0e1e84afa9 /doc/classes/AnimatedSprite.xml
parent82604195b4c2c80777f7ecaa547194c6a208e8cf (diff)
doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
Diffstat (limited to 'doc/classes/AnimatedSprite.xml')
-rw-r--r--doc/classes/AnimatedSprite.xml18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index f7dc794d93..9b5186cf3e 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -36,31 +36,31 @@
</method>
</methods>
<members>
- <member name="animation" type="String" setter="set_animation" getter="get_animation">
+ <member name="animation" type="String" setter="set_animation" getter="get_animation" default="&quot;default&quot;">
The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset.
</member>
- <member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ <member name="centered" type="bool" setter="set_centered" getter="is_centered" default="true">
If [code]true[/code], texture will be centered. Default value: [code]true[/code].
</member>
- <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h" default="false">
If [code]true[/code], texture is flipped horizontally. Default value: [code]false[/code].
</member>
- <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" default="false">
If [code]true[/code], texture is flipped vertically. Default value: [code]false[/code].
</member>
- <member name="frame" type="int" setter="set_frame" getter="get_frame">
+ <member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
The displayed animation frame's index.
</member>
- <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
+ <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames" default="null">
The [SpriteFrames] resource containing the animation(s).
</member>
- <member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )">
The texture's drawing offset.
</member>
- <member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
+ <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" default="false">
If [code]true[/code], the [member animation] is currently playing.
</member>
- <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
The animation speed is multiplied by this value.
</member>
</members>