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author | Poommetee Ketson <poommetee@protonmail.com> | 2017-10-08 06:25:25 +0700 |
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committer | GitHub <noreply@github.com> | 2017-10-08 06:25:25 +0700 |
commit | 80e1f51d422178613f02aff4898265b3516b18b7 (patch) | |
tree | 2cb58d958098f80e6a556263c63195e544ba2b61 /doc/classes/AnimatedSprite.xml | |
parent | e5ff814243715ebf93962360060b7135edfa8f47 (diff) | |
parent | a2f504c728d08233b2749a3f9b5297abcf39203b (diff) |
Merge pull request #11886 from Grosskopf/Sprite3D-docs
[DOCS] Added Documentation for Sprite3D, AnimatedSprite3D and SpriteBase3D and updated Sprite and Animatedsprite
[ci skip]
Diffstat (limited to 'doc/classes/AnimatedSprite.xml')
-rw-r--r-- | doc/classes/AnimatedSprite.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index 809890bea1..dce7bf283a 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -4,7 +4,7 @@ Sprite node that can use multiple textures for animation. </brief_description> <description> - Sprite node that can use multiple textures for animation. Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel. + Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel. </description> <tutorials> </tutorials> @@ -149,7 +149,7 @@ </methods> <members> <member name="animation" type="String" setter="set_animation" getter="get_animation"> - The current animation from the [code]frames[/code] resource. If this value is changed, the [code]frame[/code] counter is reset. + The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset. </member> <member name="centered" type="bool" setter="set_centered" getter="is_centered"> If [code]true[/code] texture will be centered. Default value: [code]true[/code]. @@ -161,7 +161,7 @@ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code]. </member> <member name="frame" type="int" setter="set_frame" getter="get_frame"> - The current frame index. + The displayed animation frame's index. </member> <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames"> The [SpriteFrames] resource containing the animation(s). @@ -170,7 +170,7 @@ The texture's drawing offset. </member> <member name="playing" type="bool" setter="_set_playing" getter="_is_playing"> - If [code]true[/code] the [code]animation[/code] is currently playing. + If [code]true[/code] the [member animation] is currently playing. </member> </members> <signals> @@ -181,7 +181,7 @@ </signal> <signal name="frame_changed"> <description> - Emitted when [code]frame[/code] changes. + Emitted when [member frame] changed. </description> </signal> </signals> |