summaryrefslogtreecommitdiff
path: root/doc/classes/AnimatedSprite.xml
diff options
context:
space:
mode:
authorPoommetee Ketson <poommetee@protonmail.com>2017-10-08 06:25:25 +0700
committerGitHub <noreply@github.com>2017-10-08 06:25:25 +0700
commit80e1f51d422178613f02aff4898265b3516b18b7 (patch)
tree2cb58d958098f80e6a556263c63195e544ba2b61 /doc/classes/AnimatedSprite.xml
parente5ff814243715ebf93962360060b7135edfa8f47 (diff)
parenta2f504c728d08233b2749a3f9b5297abcf39203b (diff)
Merge pull request #11886 from Grosskopf/Sprite3D-docs
[DOCS] Added Documentation for Sprite3D, AnimatedSprite3D and SpriteBase3D and updated Sprite and Animatedsprite [ci skip]
Diffstat (limited to 'doc/classes/AnimatedSprite.xml')
-rw-r--r--doc/classes/AnimatedSprite.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index 809890bea1..dce7bf283a 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -4,7 +4,7 @@
Sprite node that can use multiple textures for animation.
</brief_description>
<description>
- Sprite node that can use multiple textures for animation. Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
+ Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
</description>
<tutorials>
</tutorials>
@@ -149,7 +149,7 @@
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
- The current animation from the [code]frames[/code] resource. If this value is changed, the [code]frame[/code] counter is reset.
+ The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset.
</member>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
If [code]true[/code] texture will be centered. Default value: [code]true[/code].
@@ -161,7 +161,7 @@
If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
- The current frame index.
+ The displayed animation frame's index.
</member>
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
The [SpriteFrames] resource containing the animation(s).
@@ -170,7 +170,7 @@
The texture's drawing offset.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
- If [code]true[/code] the [code]animation[/code] is currently playing.
+ If [code]true[/code] the [member animation] is currently playing.
</member>
</members>
<signals>
@@ -181,7 +181,7 @@
</signal>
<signal name="frame_changed">
<description>
- Emitted when [code]frame[/code] changes.
+ Emitted when [member frame] changed.
</description>
</signal>
</signals>