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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-08 14:20:58 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-08 14:20:58 +0200 |
commit | fd0a2b6cde85d737dbe9155b84c363732b8274e6 (patch) | |
tree | 70a33f1f8144039bd837be0f11cbe2ba495b594a /doc/classes/@GlobalScope.xml | |
parent | 321ee7bda11bf452616e98df4f1989ed29b5016a (diff) | |
parent | 5b25457794d3a6935d4c144b277cd963649e6818 (diff) |
Merge pull request #52480 from mhilbrunner/network-rename
Multiplayer networking renames/simplification
Diffstat (limited to 'doc/classes/@GlobalScope.xml')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 0300511eb1..755902c709 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2472,7 +2472,7 @@ Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc(any)[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not. </constant> <constant name="RPC_MODE_AUTH" value="2" enum="RPCMode"> - Used with [method Node.rpc_config] to set a method to be callable remotely only by the current network authority (which is the server by default). Analogous to the [code]@rpc(auth)[/code] annotation. See [method Node.set_network_authority]. + Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc(auth)[/code] annotation. See [method Node.set_multiplayer_authority]. </constant> <constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode"> Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [constant TRANSFER_MODE_ORDERED]. Use for non-critical data, and always consider whether the order matters. |