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authorsimpu <id.simpu@gmail.com>2020-05-18 20:25:49 +0530
committersimpu <id.simpu@gmail.com>2020-08-26 11:24:51 +0530
commitea2eaf8c276e5d694aee075f8701467c3db76735 (patch)
tree35d4738a5d9769f2dc71d41b8407ac033e3e2c4a /doc/classes/@GlobalScope.xml
parenta609b30ddb77bcc1c64008a7848da07b5448a10d (diff)
Added debugger plugin support
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication.
Diffstat (limited to 'doc/classes/@GlobalScope.xml')
-rw-r--r--doc/classes/@GlobalScope.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 7f7df33471..570bf191c7 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -27,6 +27,9 @@
<member name="Engine" type="Engine" setter="" getter="">
The [Engine] singleton.
</member>
+ <member name="EngineDebugger" type="EngineDebugger" setter="" getter="">
+ The [EngineDebugger] singleton.
+ </member>
<member name="Geometry2D" type="Geometry2D" setter="" getter="">
The [Geometry2D] singleton.
</member>