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authorJulian Murgia - StraToN <the.straton@gmail.com>2016-05-28 22:02:21 +0200
committerJulian Murgia - StraToN <the.straton@gmail.com>2016-05-28 22:02:21 +0200
commitdefe7f18c22d78cb19925c36edad6c2ada41163e (patch)
treeab5de8eedf2e4eb56bec2f5b44438bde06c9d402 /doc/base
parentd9e86528933aac72ca5c80df7e0194dc9cfb7dca (diff)
Documented BackBufferCopy. Need validation for the different copy modes (constants)
Diffstat (limited to 'doc/base')
-rw-r--r--doc/base/classes.xml9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 81adb78e53..73368cce09 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -5123,41 +5123,50 @@
</class>
<class name="BackBufferCopy" inherits="Node2D" category="Core">
<brief_description>
+ Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
</brief_description>
<description>
+ Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Accessing this buffer is done with the texscreen() shader instruction.
</description>
<methods>
<method name="set_rect">
<argument index="0" name="rect" type="Rect2">
</argument>
<description>
+ Defines the area covered by the BackBufferCopy.
</description>
</method>
<method name="get_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
+ Return the area covered by the BackBufferCopy.
</description>
</method>
<method name="set_copy_mode">
<argument index="0" name="copy_mode" type="int">
</argument>
<description>
+ Set the copy mode of the BackBufferCopy (refer to constants section).
</description>
</method>
<method name="get_copy_mode" qualifiers="const">
<return type="int">
</return>
<description>
+ Return the copy mode currently applied to the BackBufferCopy (refer to constants section).
</description>
</method>
</methods>
<constants>
<constant name="COPY_MODE_DISABLED" value="0">
+ Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers.
</constant>
<constant name="COPY_MODE_RECT" value="1">
+ Sets the copy mode to a region.
</constant>
<constant name="COPY_MODE_VIEWPORT" value="2">
+ Sets the copy mode to the entire screen.
</constant>
</constants>
</class>