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author | Poommetee Ketson <poommetee@protonmail.com> | 2017-09-12 05:56:20 +0700 |
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committer | GitHub <noreply@github.com> | 2017-09-12 05:56:20 +0700 |
commit | d891a91ef1b18d2ff7ef748f869d17f17fcc40ae (patch) | |
tree | 5677a9870c02b7833b2b0d46c11f255fd8f2dc5d /doc/base | |
parent | adc8215e9cbbfb4b84a0a975b5f3de6200311adc (diff) | |
parent | 236025dccfd044824fd4d26f8611e0de16ce36fb (diff) |
Merge pull request #11105 from NathanWarden/static_body_docs
Updated documentation for StaticBody.
Diffstat (limited to 'doc/base')
-rw-r--r-- | doc/base/classes.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 73a38c98a9..4596c5f5b3 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -48030,12 +48030,16 @@ </methods> <members> <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + The body bounciness. </member> <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" brief=""> + The constant angular velocity for the body. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation. </member> <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" brief=""> + The constant linear velocity for the body. This does not move the body, but affects other bodies that touch it, as if it was in a state of movement. </member> <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + The body friction, from 0 (frictionless) to 1 (full friction). </member> </members> <constants> |