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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-10-14 18:14:33 +0200 |
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committer | GitHub <noreply@github.com> | 2016-10-14 18:14:33 +0200 |
commit | 292132ef6b4a909e320e74170037c8c591ffeea4 (patch) | |
tree | fdb608b88bf25cc89555cff5de7c5b68d4a8c064 /doc/base | |
parent | a3ffbc38a637647642bed2e837665aca924894a2 (diff) | |
parent | d3d0507c053a7dd20d64a1cf73740c1f66493b8a (diff) |
Merge pull request #6821 from akien-mga/pr-bye-speex
Remove speex support, it is obsoleted by opus
Diffstat (limited to 'doc/base')
-rw-r--r-- | doc/base/classes.xml | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 55f0021697..0a323d5c8e 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -5459,18 +5459,6 @@ <constants> </constants> </class> -<class name="AudioStreamSpeex" inherits="AudioStream" category="Core"> - <brief_description> - Speex audio stream driver. - </brief_description> - <description> - Speex audio stream driver. Speex is very useful for compressed speech. It allows loading a very large amount of speech in memory at little IO/latency cost. - </description> - <methods> - </methods> - <constants> - </constants> -</class> <class name="BackBufferCopy" inherits="Node2D" category="Core"> <brief_description> Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction. |