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authorRémi Verschelde <rverschelde@gmail.com>2017-01-13 19:40:18 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-13 19:40:18 +0100
commitf392b340ffa832f5395e01ff5d96ae553d0983d6 (patch)
tree3dc26858301493a8c2d68874679a9d7463999b13 /doc/base/classes.xml
parentd2aae675e92cbe99706564e2cffbc34ed7cea639 (diff)
Tween: Rename times_in_sec (sic) param to duration
Diffstat (limited to 'doc/base/classes.xml')
-rw-r--r--doc/base/classes.xml32
1 files changed, 16 insertions, 16 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 0c4597ccf8..368cd1bcba 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -44205,7 +44205,7 @@
</argument>
<argument index="4" name="target_method" type="String">
</argument>
- <argument index="5" name="times_in_sec" type="float">
+ <argument index="5" name="duration" type="float">
</argument>
<argument index="6" name="trans_type" type="int">
</argument>
@@ -44214,7 +44214,7 @@
<argument index="8" name="delay" type="float" default="0">
</argument>
<description>
- Follow [code]method[/code] of [code]object[/code] and apply the returned value on [code]target_method[/code] of [code]target[/code], beginning from [code]initial_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] later. Methods are animated by calling them with consequitive values.
+ Follow [code]method[/code] of [code]object[/code] and apply the returned value on [code]target_method[/code] of [code]target[/code], beginning from [code]initial_val[/code] for [code]duration[/code] seconds, [code]delay[/code] later. Methods are animated by calling them with consequitive values.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>
@@ -44231,7 +44231,7 @@
</argument>
<argument index="4" name="target_property" type="String">
</argument>
- <argument index="5" name="times_in_sec" type="float">
+ <argument index="5" name="duration" type="float">
</argument>
<argument index="6" name="trans_type" type="int">
</argument>
@@ -44240,7 +44240,7 @@
<argument index="8" name="delay" type="float" default="0">
</argument>
<description>
- Follow [code]property[/code] of [code]object[/code] and apply it on [code]target_property[/code] of [code]target[/code], beginning from [code]initial_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] seconds later. Note that [code]target:target_property[/code] would equal [code]object:property[/code] at the end of the tween.
+ Follow [code]property[/code] of [code]object[/code] and apply it on [code]target_property[/code] of [code]target[/code], beginning from [code]initial_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Note that [code]target:target_property[/code] would equal [code]object:property[/code] at the end of the tween.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>
@@ -44270,7 +44270,7 @@
</return>
<argument index="0" name="object" type="Object">
</argument>
- <argument index="1" name="times_in_sec" type="float">
+ <argument index="1" name="duration" type="float">
</argument>
<argument index="2" name="callback" type="String">
</argument>
@@ -44285,7 +44285,7 @@
<argument index="7" name="arg5" type="Variant" default="NULL">
</argument>
<description>
- Call [code]callback[/code] of [code]object[/code] after [code]times_in_sec[/code]. [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback.
+ Call [code]callback[/code] of [code]object[/code] after [code]duration[/code]. [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback.
</description>
</method>
<method name="interpolate_deferred_callback">
@@ -44293,7 +44293,7 @@
</return>
<argument index="0" name="object" type="Object">
</argument>
- <argument index="1" name="times_in_sec" type="float">
+ <argument index="1" name="duration" type="float">
</argument>
<argument index="2" name="callback" type="String">
</argument>
@@ -44308,7 +44308,7 @@
<argument index="7" name="arg5" type="Variant" default="NULL">
</argument>
<description>
- Call [code]callback[/code] of [code]object[/code] after [code]times_in_sec[/code] on the main thread (similar to [methog Object.call_deferred). [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback.
+ Call [code]callback[/code] of [code]object[/code] after [code]duration[/code] on the main thread (similar to [methog Object.call_deferred). [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback.
</description>
</method>
<method name="interpolate_method">
@@ -44322,7 +44322,7 @@
</argument>
<argument index="3" name="final_val" type="Variant">
</argument>
- <argument index="4" name="times_in_sec" type="float">
+ <argument index="4" name="duration" type="float">
</argument>
<argument index="5" name="trans_type" type="int">
</argument>
@@ -44331,7 +44331,7 @@
<argument index="7" name="delay" type="float" default="0">
</argument>
<description>
- Animate [code]method[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values.
+ Animate [code]method[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>
@@ -44346,7 +44346,7 @@
</argument>
<argument index="3" name="final_val" type="Variant">
</argument>
- <argument index="4" name="times_in_sec" type="float">
+ <argument index="4" name="duration" type="float">
</argument>
<argument index="5" name="trans_type" type="int">
</argument>
@@ -44355,7 +44355,7 @@
<argument index="7" name="delay" type="float" default="0">
</argument>
<description>
- Animate [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] seconds later.
+ Animate [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>
@@ -44502,7 +44502,7 @@
</argument>
<argument index="4" name="final_val" type="Variant">
</argument>
- <argument index="5" name="times_in_sec" type="float">
+ <argument index="5" name="duration" type="float">
</argument>
<argument index="6" name="trans_type" type="int">
</argument>
@@ -44511,7 +44511,7 @@
<argument index="8" name="delay" type="float" default="0">
</argument>
<description>
- Animate [code]method[/code] of [code]object[/code] from the value returned by [code]initial.initial_method[/code] to [code]final_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values.
+ Animate [code]method[/code] of [code]object[/code] from the value returned by [code]initial.initial_method[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>
@@ -44528,7 +44528,7 @@
</argument>
<argument index="4" name="final_val" type="Variant">
</argument>
- <argument index="5" name="times_in_sec" type="float">
+ <argument index="5" name="duration" type="float">
</argument>
<argument index="6" name="trans_type" type="int">
</argument>
@@ -44537,7 +44537,7 @@
<argument index="8" name="delay" type="float" default="0">
</argument>
<description>
- Animate [code]property[/code] of [code]object[/code] from the current value of the [code]initial_val[/code] property of [code]initial[/code] to [code]final_val[/code] for [code]times_in_sec[/code] seconds, [code]delay[/code] seconds later.
+ Animate [code]property[/code] of [code]object[/code] from the current value of the [code]initial_val[/code] property of [code]initial[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later.
[code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the begining, the end, or both). You can read more about them in the class description.
</description>
</method>