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author | Juan Linietsky <reduzio@gmail.com> | 2015-05-26 01:05:08 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-26 01:06:05 -0300 |
commit | 9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch) | |
tree | 449dc05c32222d54507dba5cfc0973097d9ffdf4 /demos | |
parent | 3826b66a6ed785845757fbe54f6a3d028ef79720 (diff) |
ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
Diffstat (limited to 'demos')
-rw-r--r-- | demos/2d/platformer/engine.cfg | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/demos/2d/platformer/engine.cfg b/demos/2d/platformer/engine.cfg index 50b6b862e9..5461cbddcb 100644 --- a/demos/2d/platformer/engine.cfg +++ b/demos/2d/platformer/engine.cfg @@ -28,6 +28,7 @@ spawn=[key(F1), jbutton(0, 11)] [physics_2d] default_gravity=700 +thread_model=1 [rasterizer] |