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authorRémi Verschelde <rverschelde@gmail.com>2015-11-21 13:31:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2015-12-09 08:39:12 +0100
commit8c4f19e79d3e8ac8bc8c283073dce5ccfbf222b5 (patch)
treec1124b6d4957389006024d1e1baa5de56e207fec /demos/3d/platformer/enemy.gd
parent8639cecf4cedd56452b47503be19c44b304cd02f (diff)
Use upper-cased first letter at the start of comment sentences
Diffstat (limited to 'demos/3d/platformer/enemy.gd')
-rw-r--r--demos/3d/platformer/enemy.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/demos/3d/platformer/enemy.gd b/demos/3d/platformer/enemy.gd
index 61671c7bd3..55c79e4858 100644
--- a/demos/3d/platformer/enemy.gd
+++ b/demos/3d/platformer/enemy.gd
@@ -1,7 +1,7 @@
extends RigidBody
-# member variables
+# Member variables
const STATE_WALKING = 0
const STATE_DYING = 1
@@ -20,9 +20,9 @@ func _integrate_forces(state):
var lv = state.get_linear_velocity()
var g = state.get_total_gravity()
- lv += g*delta # apply gravity
+ lv += g*delta # Apply gravity
var up = -g.normalized()
-
+
if (dying):
state.set_linear_velocity(lv)
return