diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 18:30:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 18:30:57 -0300 |
commit | 2d396fb71070f282b6858cb77efac1c948b6b4a9 (patch) | |
tree | f4328a7d6e65dcdf0ef6ccfc6ec783c2bd783db4 /demos/3d/platformer/enemy.gd | |
parent | 6f8bd899311d459b9e391b4acf72ccfa5cc1d806 (diff) |
-More strict argument type-checking, will make many bugs visible, fixes #1809
-added NOTIFICATION_INSTANCED
Diffstat (limited to 'demos/3d/platformer/enemy.gd')
-rw-r--r-- | demos/3d/platformer/enemy.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/3d/platformer/enemy.gd b/demos/3d/platformer/enemy.gd index 1d0e0315d9..cbbb2fe725 100644 --- a/demos/3d/platformer/enemy.gd +++ b/demos/3d/platformer/enemy.gd @@ -45,7 +45,7 @@ func _integrate_forces(state): state.set_angular_velocity( -dp.cross(up).normalized() *33.0) get_node("AnimationPlayer").play("impact") get_node("AnimationPlayer").queue("explode") - set_friction(true) + set_friction(1) cc.disabled=true get_node("sound").play("hit") return |