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authorJuan Linietsky <reduzio@gmail.com>2014-10-03 00:25:53 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-03 00:25:53 -0300
commit1b3a10891ebdc6e76a81c8915ba08065311e17d3 (patch)
tree3dc1fb08feaafe52726c57ee283253768756a675 /demos/2d
parentb24fe3dd206ce391ec4c5f68d32fc2259f275563 (diff)
missing demo files
Diffstat (limited to 'demos/2d')
-rw-r--r--demos/2d/hexamap/.fscache33
-rw-r--r--demos/2d/hexamap/WWT-01.pngbin0 -> 20369 bytes
-rw-r--r--demos/2d/hexamap/WWT-02.pngbin0 -> 21993 bytes
-rw-r--r--demos/2d/hexamap/WWT-03.pngbin0 -> 22703 bytes
-rw-r--r--demos/2d/hexamap/WWT-04.pngbin0 -> 20615 bytes
-rw-r--r--demos/2d/hexamap/WWT-05.pngbin0 -> 22293 bytes
-rw-r--r--demos/2d/hexamap/WWT-06.pngbin0 -> 22971 bytes
-rw-r--r--demos/2d/hexamap/WWT-07.pngbin0 -> 22306 bytes
-rw-r--r--demos/2d/hexamap/WWT-08.pngbin0 -> 22084 bytes
-rw-r--r--demos/2d/hexamap/WWT-09.pngbin0 -> 22066 bytes
-rw-r--r--demos/2d/hexamap/WWT-10.pngbin0 -> 22019 bytes
-rw-r--r--demos/2d/hexamap/WWT-11.pngbin0 -> 21546 bytes
-rw-r--r--demos/2d/hexamap/WWT-12.pngbin0 -> 21405 bytes
-rw-r--r--demos/2d/hexamap/WWT-13.pngbin0 -> 19682 bytes
-rw-r--r--demos/2d/hexamap/WWT-14.pngbin0 -> 20491 bytes
-rw-r--r--demos/2d/hexamap/WWT-15.pngbin0 -> 21237 bytes
-rw-r--r--demos/2d/hexamap/WWT-16.pngbin0 -> 20673 bytes
-rw-r--r--demos/2d/hexamap/WWT-17.pngbin0 -> 20628 bytes
-rw-r--r--demos/2d/hexamap/WWT-18.pngbin0 -> 22559 bytes
-rw-r--r--demos/2d/hexamap/WWT-19.pngbin0 -> 21600 bytes
-rw-r--r--demos/2d/hexamap/WWT-20.pngbin0 -> 21130 bytes
-rw-r--r--demos/2d/hexamap/WWT-21.pngbin0 -> 21114 bytes
-rw-r--r--demos/2d/hexamap/WWT-22.pngbin0 -> 21440 bytes
-rw-r--r--demos/2d/hexamap/WWT-23.pngbin0 -> 20817 bytes
-rw-r--r--demos/2d/hexamap/WWT-24.pngbin0 -> 19964 bytes
-rw-r--r--demos/2d/hexamap/WWT-25.pngbin0 -> 20584 bytes
-rw-r--r--demos/2d/hexamap/WWT-26.pngbin0 -> 21405 bytes
-rw-r--r--demos/2d/hexamap/engine.cfg12
-rw-r--r--demos/2d/hexamap/icon.pngbin0 -> 5925 bytes
-rw-r--r--demos/2d/hexamap/map.scnbin0 -> 2644 bytes
-rw-r--r--demos/2d/hexamap/tiles.scnbin0 -> 2091 bytes
-rw-r--r--demos/2d/hexamap/tileset.resbin0 -> 6863 bytes
-rw-r--r--demos/2d/hexamap/troll.gd43
-rw-r--r--demos/2d/hexamap/troll.pngbin0 -> 7246 bytes
-rw-r--r--demos/2d/hexamap/troll.scnbin0 -> 1839 bytes
-rw-r--r--demos/2d/isometric/bastiles.resbin0 -> 1840 bytes
-rw-r--r--demos/2d/isometric/dungeon.scnbin0 -> 4582 bytes
-rw-r--r--demos/2d/isometric/engine.cfg21
-rw-r--r--demos/2d/isometric/icon.pngbin0 -> 9377 bytes
-rw-r--r--demos/2d/isometric/isotiles.pngbin0 -> 222339 bytes
-rw-r--r--demos/2d/isometric/tileset.scnbin0 -> 2305 bytes
-rw-r--r--demos/2d/isometric/troll.gd43
-rw-r--r--demos/2d/isometric/troll.pngbin0 -> 7246 bytes
-rw-r--r--demos/2d/isometric/troll.scnbin0 -> 1839 bytes
44 files changed, 152 insertions, 0 deletions
diff --git a/demos/2d/hexamap/.fscache b/demos/2d/hexamap/.fscache
new file mode 100644
index 0000000000..60aa69b645
--- /dev/null
+++ b/demos/2d/hexamap/.fscache
@@ -0,0 +1,33 @@
+::res://::1412302385
+WWT-01.png::ImageTexture::1412126473::
+WWT-02.png::ImageTexture::1412126474::
+WWT-03.png::ImageTexture::1412126474::
+WWT-04.png::ImageTexture::1412126474::
+WWT-05.png::ImageTexture::1412126474::
+WWT-06.png::ImageTexture::1412126474::
+WWT-07.png::ImageTexture::1412126474::
+WWT-08.png::ImageTexture::1412126474::
+WWT-09.png::ImageTexture::1412126474::
+WWT-10.png::ImageTexture::1412126474::
+WWT-11.png::ImageTexture::1412126475::
+WWT-12.png::ImageTexture::1412126475::
+WWT-13.png::ImageTexture::1412126475::
+WWT-14.png::ImageTexture::1412126475::
+WWT-15.png::ImageTexture::1412126475::
+WWT-16.png::ImageTexture::1412126475::
+WWT-17.png::ImageTexture::1412126475::
+WWT-18.png::ImageTexture::1412126475::
+WWT-19.png::ImageTexture::1412126476::
+WWT-20.png::ImageTexture::1412126476::
+WWT-21.png::ImageTexture::1412126476::
+WWT-22.png::ImageTexture::1412126476::
+WWT-23.png::ImageTexture::1412126476::
+WWT-24.png::ImageTexture::1412126476::
+WWT-25.png::ImageTexture::1412126476::
+WWT-26.png::ImageTexture::1412126476::
+map.scn::PackedScene::1412127344::
+tiles.scn::PackedScene::1412126994::
+tileset.res::TileSet::1412127001::
+troll.gd::GDScript::1412302377::
+troll.png::ImageTexture::1412302385::
+troll.scn::PackedScene::1412302380::
diff --git a/demos/2d/hexamap/WWT-01.png b/demos/2d/hexamap/WWT-01.png
new file mode 100644
index 0000000000..79d75fa4c9
--- /dev/null
+++ b/demos/2d/hexamap/WWT-01.png
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diff --git a/demos/2d/hexamap/WWT-02.png b/demos/2d/hexamap/WWT-02.png
new file mode 100644
index 0000000000..7dcd1c8cca
--- /dev/null
+++ b/demos/2d/hexamap/WWT-02.png
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diff --git a/demos/2d/hexamap/WWT-03.png b/demos/2d/hexamap/WWT-03.png
new file mode 100644
index 0000000000..1e76c9a24d
--- /dev/null
+++ b/demos/2d/hexamap/WWT-03.png
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diff --git a/demos/2d/hexamap/WWT-04.png b/demos/2d/hexamap/WWT-04.png
new file mode 100644
index 0000000000..84a3b90e71
--- /dev/null
+++ b/demos/2d/hexamap/WWT-04.png
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diff --git a/demos/2d/hexamap/WWT-05.png b/demos/2d/hexamap/WWT-05.png
new file mode 100644
index 0000000000..850747dc8d
--- /dev/null
+++ b/demos/2d/hexamap/WWT-05.png
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diff --git a/demos/2d/hexamap/WWT-06.png b/demos/2d/hexamap/WWT-06.png
new file mode 100644
index 0000000000..52479e2d26
--- /dev/null
+++ b/demos/2d/hexamap/WWT-06.png
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diff --git a/demos/2d/hexamap/WWT-07.png b/demos/2d/hexamap/WWT-07.png
new file mode 100644
index 0000000000..87aa8a4102
--- /dev/null
+++ b/demos/2d/hexamap/WWT-07.png
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diff --git a/demos/2d/hexamap/WWT-08.png b/demos/2d/hexamap/WWT-08.png
new file mode 100644
index 0000000000..0234cccd56
--- /dev/null
+++ b/demos/2d/hexamap/WWT-08.png
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diff --git a/demos/2d/hexamap/WWT-09.png b/demos/2d/hexamap/WWT-09.png
new file mode 100644
index 0000000000..5467eb58c3
--- /dev/null
+++ b/demos/2d/hexamap/WWT-09.png
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diff --git a/demos/2d/hexamap/WWT-10.png b/demos/2d/hexamap/WWT-10.png
new file mode 100644
index 0000000000..bb0b5ae1ff
--- /dev/null
+++ b/demos/2d/hexamap/WWT-10.png
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diff --git a/demos/2d/hexamap/WWT-11.png b/demos/2d/hexamap/WWT-11.png
new file mode 100644
index 0000000000..926ad251b4
--- /dev/null
+++ b/demos/2d/hexamap/WWT-11.png
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diff --git a/demos/2d/hexamap/WWT-12.png b/demos/2d/hexamap/WWT-12.png
new file mode 100644
index 0000000000..e6c7d33894
--- /dev/null
+++ b/demos/2d/hexamap/WWT-12.png
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diff --git a/demos/2d/hexamap/WWT-13.png b/demos/2d/hexamap/WWT-13.png
new file mode 100644
index 0000000000..f14e42af6e
--- /dev/null
+++ b/demos/2d/hexamap/WWT-13.png
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diff --git a/demos/2d/hexamap/WWT-14.png b/demos/2d/hexamap/WWT-14.png
new file mode 100644
index 0000000000..826ed49d18
--- /dev/null
+++ b/demos/2d/hexamap/WWT-14.png
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diff --git a/demos/2d/hexamap/WWT-15.png b/demos/2d/hexamap/WWT-15.png
new file mode 100644
index 0000000000..c62de67c8e
--- /dev/null
+++ b/demos/2d/hexamap/WWT-15.png
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diff --git a/demos/2d/hexamap/WWT-16.png b/demos/2d/hexamap/WWT-16.png
new file mode 100644
index 0000000000..2e8c289d97
--- /dev/null
+++ b/demos/2d/hexamap/WWT-16.png
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diff --git a/demos/2d/hexamap/WWT-17.png b/demos/2d/hexamap/WWT-17.png
new file mode 100644
index 0000000000..f8c59a4dbe
--- /dev/null
+++ b/demos/2d/hexamap/WWT-17.png
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diff --git a/demos/2d/hexamap/WWT-18.png b/demos/2d/hexamap/WWT-18.png
new file mode 100644
index 0000000000..05269c843c
--- /dev/null
+++ b/demos/2d/hexamap/WWT-18.png
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diff --git a/demos/2d/hexamap/WWT-19.png b/demos/2d/hexamap/WWT-19.png
new file mode 100644
index 0000000000..7313ff8871
--- /dev/null
+++ b/demos/2d/hexamap/WWT-19.png
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diff --git a/demos/2d/hexamap/WWT-20.png b/demos/2d/hexamap/WWT-20.png
new file mode 100644
index 0000000000..2ec6fe94e2
--- /dev/null
+++ b/demos/2d/hexamap/WWT-20.png
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diff --git a/demos/2d/hexamap/WWT-21.png b/demos/2d/hexamap/WWT-21.png
new file mode 100644
index 0000000000..e7a51fa687
--- /dev/null
+++ b/demos/2d/hexamap/WWT-21.png
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diff --git a/demos/2d/hexamap/WWT-22.png b/demos/2d/hexamap/WWT-22.png
new file mode 100644
index 0000000000..0e4d7729ed
--- /dev/null
+++ b/demos/2d/hexamap/WWT-22.png
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diff --git a/demos/2d/hexamap/WWT-23.png b/demos/2d/hexamap/WWT-23.png
new file mode 100644
index 0000000000..ab1cc895e4
--- /dev/null
+++ b/demos/2d/hexamap/WWT-23.png
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diff --git a/demos/2d/hexamap/WWT-24.png b/demos/2d/hexamap/WWT-24.png
new file mode 100644
index 0000000000..b0a05671cf
--- /dev/null
+++ b/demos/2d/hexamap/WWT-24.png
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diff --git a/demos/2d/hexamap/WWT-25.png b/demos/2d/hexamap/WWT-25.png
new file mode 100644
index 0000000000..3d90080259
--- /dev/null
+++ b/demos/2d/hexamap/WWT-25.png
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diff --git a/demos/2d/hexamap/WWT-26.png b/demos/2d/hexamap/WWT-26.png
new file mode 100644
index 0000000000..a3baca90a0
--- /dev/null
+++ b/demos/2d/hexamap/WWT-26.png
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diff --git a/demos/2d/hexamap/engine.cfg b/demos/2d/hexamap/engine.cfg
new file mode 100644
index 0000000000..4567af7a16
--- /dev/null
+++ b/demos/2d/hexamap/engine.cfg
@@ -0,0 +1,12 @@
+[application]
+
+name="Hexagonal Game"
+main_scene="res://map.scn"
+icon="res://icon.png"
+
+[input]
+
+move_up=[key(Up)]
+move_left=[key(Left)]
+move_right=[key(Right)]
+move_bottom=[key(Down)]
diff --git a/demos/2d/hexamap/icon.png b/demos/2d/hexamap/icon.png
new file mode 100644
index 0000000000..0fcef95111
--- /dev/null
+++ b/demos/2d/hexamap/icon.png
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diff --git a/demos/2d/hexamap/map.scn b/demos/2d/hexamap/map.scn
new file mode 100644
index 0000000000..5798aab850
--- /dev/null
+++ b/demos/2d/hexamap/map.scn
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diff --git a/demos/2d/hexamap/tiles.scn b/demos/2d/hexamap/tiles.scn
new file mode 100644
index 0000000000..265aedac2b
--- /dev/null
+++ b/demos/2d/hexamap/tiles.scn
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diff --git a/demos/2d/hexamap/tileset.res b/demos/2d/hexamap/tileset.res
new file mode 100644
index 0000000000..05d89316a2
--- /dev/null
+++ b/demos/2d/hexamap/tileset.res
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diff --git a/demos/2d/hexamap/troll.gd b/demos/2d/hexamap/troll.gd
new file mode 100644
index 0000000000..d118d3a2ba
--- /dev/null
+++ b/demos/2d/hexamap/troll.gd
@@ -0,0 +1,43 @@
+
+extends KinematicBody2D
+
+# This is a simple collision demo showing how
+# the kinematic cotroller works.
+# move() will allow to move the node, and will
+# always move it to a non-colliding spot,
+# as long as it starts from a non-colliding spot too.
+
+
+#pixels / second
+const MOTION_SPEED=160
+
+func _fixed_process(delta):
+
+ var motion = Vector2()
+
+ if (Input.is_action_pressed("move_up")):
+ motion+=Vector2(0,-1)
+ if (Input.is_action_pressed("move_bottom")):
+ motion+=Vector2(0,1)
+ if (Input.is_action_pressed("move_left")):
+ motion+=Vector2(-1,0)
+ if (Input.is_action_pressed("move_right")):
+ motion+=Vector2(1,0)
+
+ motion = motion.normalized() * MOTION_SPEED * delta
+ motion = move(motion)
+
+ #make character slide nicely through the world
+ var slide_attempts = 4
+ while(is_colliding() and slide_attempts>0):
+ motion = get_collision_normal().slide(motion)
+ motion=move(motion)
+ slide_attempts-=1
+
+
+func _ready():
+ # Initalization here
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/hexamap/troll.png b/demos/2d/hexamap/troll.png
new file mode 100644
index 0000000000..69f195d034
--- /dev/null
+++ b/demos/2d/hexamap/troll.png
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diff --git a/demos/2d/hexamap/troll.scn b/demos/2d/hexamap/troll.scn
new file mode 100644
index 0000000000..f5d87c3631
--- /dev/null
+++ b/demos/2d/hexamap/troll.scn
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diff --git a/demos/2d/isometric/bastiles.res b/demos/2d/isometric/bastiles.res
new file mode 100644
index 0000000000..2161c88f1e
--- /dev/null
+++ b/demos/2d/isometric/bastiles.res
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diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn
new file mode 100644
index 0000000000..76532a44aa
--- /dev/null
+++ b/demos/2d/isometric/dungeon.scn
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diff --git a/demos/2d/isometric/engine.cfg b/demos/2d/isometric/engine.cfg
new file mode 100644
index 0000000000..48f39826f9
--- /dev/null
+++ b/demos/2d/isometric/engine.cfg
@@ -0,0 +1,21 @@
+[application]
+
+name="Isometric Game"
+main_scene="res://dungeon.scn"
+icon="res://icon.png"
+
+[image_loader]
+
+filter=false
+gen_mipmaps=false
+
+[input]
+
+move_up=[key(Up)]
+move_left=[key(Left)]
+move_right=[key(Right)]
+move_bottom=[key(Down)]
+
+[rasterizer]
+
+use_pixel_snap=true
diff --git a/demos/2d/isometric/icon.png b/demos/2d/isometric/icon.png
new file mode 100644
index 0000000000..c8fb5dcb42
--- /dev/null
+++ b/demos/2d/isometric/icon.png
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diff --git a/demos/2d/isometric/isotiles.png b/demos/2d/isometric/isotiles.png
new file mode 100644
index 0000000000..aa5a800f8f
--- /dev/null
+++ b/demos/2d/isometric/isotiles.png
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diff --git a/demos/2d/isometric/tileset.scn b/demos/2d/isometric/tileset.scn
new file mode 100644
index 0000000000..edb0bc0276
--- /dev/null
+++ b/demos/2d/isometric/tileset.scn
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diff --git a/demos/2d/isometric/troll.gd b/demos/2d/isometric/troll.gd
new file mode 100644
index 0000000000..d118d3a2ba
--- /dev/null
+++ b/demos/2d/isometric/troll.gd
@@ -0,0 +1,43 @@
+
+extends KinematicBody2D
+
+# This is a simple collision demo showing how
+# the kinematic cotroller works.
+# move() will allow to move the node, and will
+# always move it to a non-colliding spot,
+# as long as it starts from a non-colliding spot too.
+
+
+#pixels / second
+const MOTION_SPEED=160
+
+func _fixed_process(delta):
+
+ var motion = Vector2()
+
+ if (Input.is_action_pressed("move_up")):
+ motion+=Vector2(0,-1)
+ if (Input.is_action_pressed("move_bottom")):
+ motion+=Vector2(0,1)
+ if (Input.is_action_pressed("move_left")):
+ motion+=Vector2(-1,0)
+ if (Input.is_action_pressed("move_right")):
+ motion+=Vector2(1,0)
+
+ motion = motion.normalized() * MOTION_SPEED * delta
+ motion = move(motion)
+
+ #make character slide nicely through the world
+ var slide_attempts = 4
+ while(is_colliding() and slide_attempts>0):
+ motion = get_collision_normal().slide(motion)
+ motion=move(motion)
+ slide_attempts-=1
+
+
+func _ready():
+ # Initalization here
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/isometric/troll.png b/demos/2d/isometric/troll.png
new file mode 100644
index 0000000000..69f195d034
--- /dev/null
+++ b/demos/2d/isometric/troll.png
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diff --git a/demos/2d/isometric/troll.scn b/demos/2d/isometric/troll.scn
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index 0000000000..f5d87c3631
--- /dev/null
+++ b/demos/2d/isometric/troll.scn
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