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authorCarl Olsson <carl.olsson@gmail.com>2015-02-15 18:21:35 +1000
committerCarl Olsson <carl.olsson@gmail.com>2015-02-15 18:21:35 +1000
commit196185d0be3ea7c05335c03d7e2db3e7c17d7a49 (patch)
tree572596c4261ed5e520ba1628661261ea0d5ee620 /demos/2d
parent6a38ab1b43e4a107a28c52ba2036a4886794f625 (diff)
parent2185c018f6593e6d64b2beb62202d2291e2e008e (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: scene/2d/tile_map.cpp
Diffstat (limited to 'demos/2d')
-rw-r--r--demos/2d/navpoly/agent.pngbin0 -> 2508 bytes
-rw-r--r--demos/2d/navpoly/engine.cfg4
-rw-r--r--demos/2d/navpoly/navigation.gd63
-rw-r--r--demos/2d/navpoly/navigation.scnbin0 -> 3456 bytes
-rw-r--r--demos/2d/navpoly/path.pngbin0 -> 309506 bytes
-rw-r--r--demos/2d/platformer/stage.xml40
-rw-r--r--demos/2d/platformer/tiles_demo.pngbin11736 -> 10066 bytes
-rw-r--r--demos/2d/platformer/tileset.xml185
-rw-r--r--demos/2d/platformer/tileset_edit.xml142
9 files changed, 298 insertions, 136 deletions
diff --git a/demos/2d/navpoly/agent.png b/demos/2d/navpoly/agent.png
new file mode 100644
index 0000000000..23e396c478
--- /dev/null
+++ b/demos/2d/navpoly/agent.png
Binary files differ
diff --git a/demos/2d/navpoly/engine.cfg b/demos/2d/navpoly/engine.cfg
new file mode 100644
index 0000000000..51eefd7b77
--- /dev/null
+++ b/demos/2d/navpoly/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Navigation Polygon (2D)"
+main_scene="res://navigation.scn"
diff --git a/demos/2d/navpoly/navigation.gd b/demos/2d/navpoly/navigation.gd
new file mode 100644
index 0000000000..9c3dc2921d
--- /dev/null
+++ b/demos/2d/navpoly/navigation.gd
@@ -0,0 +1,63 @@
+
+extends Navigation2D
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+var begin=Vector2()
+var end=Vector2()
+var path=[]
+
+const SPEED=200.0
+
+func _process(delta):
+
+
+ if (path.size()>1):
+
+ var to_walk = delta*SPEED
+ while(to_walk>0 and path.size()>=2):
+ var pfrom = path[path.size()-1]
+ var pto = path[path.size()-2]
+ var d = pfrom.distance_to(pto)
+ if (d<=to_walk):
+ path.remove(path.size()-1)
+ to_walk-=d
+ else:
+ path[path.size()-1] = pfrom.linear_interpolate(pto,to_walk/d)
+ to_walk=0
+
+ var atpos = path[path.size()-1]
+ get_node("agent").set_pos(atpos)
+
+ if (path.size()<2):
+ path=[]
+ set_process(false)
+
+ else:
+ set_process(false)
+
+
+
+func _update_path():
+
+ var p = get_simple_path(begin,end,true)
+ path=Array(p) # Vector2array to complex to use, convert to regular array
+ path.invert()
+
+ set_process(true)
+
+
+func _input(ev):
+ if (ev.type==InputEvent.MOUSE_BUTTON and ev.pressed and ev.button_index==1):
+ begin=get_node("agent").get_pos()
+ #mouse to local navigatio cooards
+ end=ev.pos - get_pos()
+ _update_path()
+
+func _ready():
+ # Initialization here
+ set_process_input(true)
+ pass
+
+
diff --git a/demos/2d/navpoly/navigation.scn b/demos/2d/navpoly/navigation.scn
new file mode 100644
index 0000000000..1bb7de391b
--- /dev/null
+++ b/demos/2d/navpoly/navigation.scn
Binary files differ
diff --git a/demos/2d/navpoly/path.png b/demos/2d/navpoly/path.png
new file mode 100644
index 0000000000..52a6d507c3
--- /dev/null
+++ b/demos/2d/navpoly/path.png
Binary files differ
diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml
index e2943d8fcf..35517f747d 100644
--- a/demos/2d/platformer/stage.xml
+++ b/demos/2d/platformer/stage.xml
@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="9" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
- <ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
<ext_resource path="res://music.ogg" type="AudioStream"></ext_resource>
- <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
+ <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://enemy.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "names" </string>
- <string_array len="125">
+ <string_array len="127">
<string> "stage" </string>
<string> "Node" </string>
<string> "_import_path" </string>
@@ -21,16 +21,18 @@
<string> "visibility/visible" </string>
<string> "visibility/opacity" </string>
<string> "visibility/self_opacity" </string>
- <string> "visibility/behind_parent" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
<string> "transform/scale" </string>
+ <string> "z/z" </string>
+ <string> "z/relative" </string>
<string> "mode" </string>
<string> "tile_set" </string>
<string> "cell/size" </string>
<string> "cell/quadrant_size" </string>
<string> "cell/custom_transform" </string>
<string> "cell/half_offset" </string>
+ <string> "collision/body_mode" </string>
<string> "collision/friction" </string>
<string> "collision/bounce" </string>
<string> "collision/layers" </string>
@@ -167,11 +169,11 @@
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
- <real> 0.54036 </real>
+ <real> 0.814506 </real>
<string> "use_snap" </string>
<bool> False </bool>
<string> "ofs" </string>
- <vector2> -177.089, 415.221 </vector2>
+ <vector2> -121.031, 464.121 </vector2>
<string> "snap" </string>
<int> 10 </int>
</dictionary>
@@ -276,22 +278,21 @@
<int> 0 </int>
</dictionary>
<string> "__editor_plugin_screen__" </string>
- <string> "Script" </string>
+ <string> "2D" </string>
</dictionary>
<bool> True </bool>
<real> 1 </real>
- <bool> False </bool>
<vector2> 0, 0 </vector2>
<real> 0 </real>
<vector2> 1, 1 </vector2>
<int> 0 </int>
<resource resource_type="TileSet" path="res://tileset.xml"> </resource>
<vector2> 64, 64 </vector2>
- <int> 16 </int>
+ <int> 8 </int>
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
<int> 2 </int>
<int> 1 </int>
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1769525, 10, 1769526, 10, 1769527, 10, 1769528, 10, 1769529, 10, 1769530, 10, 1769531, 10, 1769532, 10, 1769533, 10, 1769534, 10, 1769535, 10, 1769536, 10, 1769537, 10, 1769538, 10, 1769539, 10, 1769540, 10, 1769541, 10 </int_array>
<dictionary shared="false">
<string> "_edit_lock_" </string>
<bool> True </bool>
@@ -482,6 +483,12 @@
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
+ <string> "zfar" </string>
+ <real> 500 </real>
+ <string> "fov" </string>
+ <real> 45 </real>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
@@ -549,12 +556,6 @@
<vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "zfar" </string>
- <real> 500 </real>
- <string> "deflight_rot_y" </string>
- <real> 0.628319 </real>
- <string> "fov" </string>
- <real> 45 </real>
<string> "default_light" </string>
<bool> True </bool>
<string> "viewport_mode" </string>
@@ -805,6 +806,7 @@
<string> "2D" </string>
</dictionary>
<resource resource_type="AudioStream" path="res://music.ogg"> </resource>
+ <bool> False </bool>
<real> 2 </real>
<resource resource_type="PackedScene" path="res://enemy.xml"> </resource>
<vector2> 834.664, 1309.6 </vector2>
@@ -998,7 +1000,7 @@
<real> -1 </real>
</array>
<string> "nodes" </string>
- <int_array len="950"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 19, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 9, 15, 10, 16, 11, 17, 12, 18, 13, 19, 3, 20, 6, 21, 14, 22, 15, 3, 16, 0, 0, 0, 1, 23, -1, 2, 2, 0, 3, 17, 0, 2, 0, 25, 24, 18, 3, 2, 0, 10, 19, 3, 20, 0, 2, 0, 25, 26, 18, 3, 2, 0, 10, 21, 3, 20, 0, 2, 0, 25, 27, 18, 3, 2, 0, 10, 22, 3, 20, 0, 2, 0, 25, 28, 18, 3, 2, 0, 10, 23, 3, 20, 0, 2, 0, 25, 29, 18, 3, 2, 0, 10, 24, 3, 20, 0, 2, 0, 25, 30, 18, 3, 2, 0, 10, 25, 3, 20, 0, 2, 0, 25, 31, 18, 3, 2, 0, 10, 26, 3, 20, 0, 2, 0, 25, 32, 18, 3, 2, 0, 10, 27, 3, 20, 0, 2, 0, 25, 33, 18, 3, 2, 0, 10, 28, 3, 20, 0, 2, 0, 25, 34, 18, 3, 2, 0, 10, 29, 3, 20, 0, 2, 0, 25, 35, 18, 3, 2, 0, 10, 30, 3, 20, 0, 2, 0, 25, 36, 18, 3, 2, 0, 10, 31, 3, 20, 0, 2, 0, 25, 37, 18, 3, 2, 0, 10, 32, 3, 20, 0, 2, 0, 25, 38, 18, 3, 2, 0, 10, 33, 3, 20, 0, 2, 0, 25, 39, 18, 3, 2, 0, 10, 34, 3, 20, 0, 2, 0, 25, 40, 18, 3, 2, 0, 10, 35, 3, 20, 0, 2, 0, 25, 41, 18, 3, 2, 0, 10, 36, 3, 20, 0, 2, 0, 25, 42, 18, 3, 2, 0, 10, 37, 3, 20, 0, 2, 0, 25, 43, 18, 3, 2, 0, 10, 38, 3, 20, 0, 2, 0, 25, 44, 18, 3, 2, 0, 10, 39, 3, 20, 0, 2, 0, 25, 45, 18, 3, 2, 0, 10, 40, 3, 20, 0, 2, 0, 25, 46, 18, 3, 2, 0, 10, 41, 3, 20, 0, 2, 0, 25, 47, 18, 3, 2, 0, 10, 42, 3, 20, 0, 2, 0, 25, 48, 18, 3, 2, 0, 10, 43, 3, 20, 0, 2, 0, 25, 49, 18, 3, 2, 0, 10, 44, 3, 20, 0, 2, 0, 25, 50, 18, 3, 2, 0, 10, 45, 3, 20, 0, 2, 0, 25, 51, 18, 3, 2, 0, 10, 46, 3, 20, 0, 2, 0, 25, 52, 18, 3, 2, 0, 10, 47, 3, 20, 0, 2, 0, 25, 53, 18, 3, 2, 0, 10, 48, 3, 20, 0, 2, 0, 25, 54, 18, 3, 2, 0, 10, 49, 3, 20, 0, 2, 0, 25, 55, 18, 3, 2, 0, 10, 50, 3, 20, 0, 2, 0, 25, 56, 18, 3, 2, 0, 10, 51, 3, 20, 0, 2, 0, 25, 57, 18, 3, 2, 0, 10, 52, 3, 20, 0, 2, 0, 25, 58, 18, 3, 2, 0, 10, 53, 3, 20, 0, 2, 0, 25, 59, 18, 3, 2, 0, 10, 54, 3, 20, 0, 2, 0, 25, 60, 18, 3, 2, 0, 10, 55, 3, 20, 0, 2, 0, 25, 61, 18, 3, 2, 0, 10, 56, 3, 20, 0, 2, 0, 25, 62, 18, 3, 2, 0, 10, 57, 3, 20, 0, 2, 0, 25, 63, 18, 3, 2, 0, 10, 58, 3, 20, 0, 2, 0, 25, 64, 18, 3, 2, 0, 10, 59, 3, 20, 0, 2, 0, 25, 65, 18, 3, 2, 0, 10, 60, 3, 20, 0, 2, 0, 25, 66, 18, 3, 2, 0, 10, 61, 3, 20, 0, 0, 0, 68, 67, 62, 3, 2, 0, 10, 63, 3, 64, 0, 0, 0, 1, 69, -1, 1, 2, 0, 0, 46, 0, 71, 70, 65, 5, 2, 0, 10, 66, 3, 67, 72, 68, 73, 69, 0, 46, 0, 71, 74, 65, 5, 2, 0, 10, 70, 3, 67, 72, 71, 73, 72, 0, 46, 0, 71, 75, 65, 5, 2, 0, 10, 73, 3, 67, 72, 74, 73, 72, 0, 46, 0, 71, 76, 75, 3, 2, 0, 10, 76, 3, 77, 0, 0, 0, 78, 77, -1, 7, 2, 0, 79, 78, 80, 4, 81, 2, 82, 79, 83, 2, 84, 4, 0, 0, 0, 1, 85, -1, 1, 2, 0, 0, 52, 0, 68, 86, 80, 3, 2, 0, 10, 81, 3, 82, 0, 52, 0, 68, 87, 80, 3, 2, 0, 10, 83, 3, 82, 0, 52, 0, 68, 88, 80, 3, 2, 0, 10, 84, 3, 82, 0, 52, 0, 68, 89, 80, 3, 2, 0, 10, 85, 3, 82, 0, 52, 0, 68, 90, 80, 3, 2, 0, 10, 86, 3, 82, 0, 52, 0, 68, 91, 80, 3, 2, 0, 10, 87, 3, 82, 0, 52, 0, 68, 92, 80, 3, 2, 0, 10, 88, 3, 82, 0, 52, 0, 68, 93, 80, 3, 2, 0, 10, 89, 3, 82, 0, 52, 0, 68, 94, 80, 3, 2, 0, 10, 90, 3, 82, 0, 52, 0, 68, 95, 80, 3, 2, 0, 10, 91, 3, 82, 0, 52, 0, 68, 96, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 98, 97, 93, 2, 2, 0, 3, 94, 0, 0, 0, 99, 99, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 100, 95, 101, 96, 102, 97, 103, 98, 104, 0, 105, 0, 106, 0, 107, 0, 108, 2, 109, 2, 110, 13, 111, 3, 112, 6, 113, 99, 114, 3, 115, 100, 116, 6, 117, 4, 118, 4, 119, 101, 120, 8, 121, 8, 122, 2, 123, 4, 124, 102, 0 </int_array>
+ <int_array len="952"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 21, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 2, 14, 7, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 7, 21, 3, 22, 5, 23, 13, 24, 14, 3, 15, 0, 0, 0, 1, 25, -1, 2, 2, 0, 3, 16, 0, 2, 0, 27, 26, 17, 3, 2, 0, 9, 18, 3, 19, 0, 2, 0, 27, 28, 17, 3, 2, 0, 9, 20, 3, 19, 0, 2, 0, 27, 29, 17, 3, 2, 0, 9, 21, 3, 19, 0, 2, 0, 27, 30, 17, 3, 2, 0, 9, 22, 3, 19, 0, 2, 0, 27, 31, 17, 3, 2, 0, 9, 23, 3, 19, 0, 2, 0, 27, 32, 17, 3, 2, 0, 9, 24, 3, 19, 0, 2, 0, 27, 33, 17, 3, 2, 0, 9, 25, 3, 19, 0, 2, 0, 27, 34, 17, 3, 2, 0, 9, 26, 3, 19, 0, 2, 0, 27, 35, 17, 3, 2, 0, 9, 27, 3, 19, 0, 2, 0, 27, 36, 17, 3, 2, 0, 9, 28, 3, 19, 0, 2, 0, 27, 37, 17, 3, 2, 0, 9, 29, 3, 19, 0, 2, 0, 27, 38, 17, 3, 2, 0, 9, 30, 3, 19, 0, 2, 0, 27, 39, 17, 3, 2, 0, 9, 31, 3, 19, 0, 2, 0, 27, 40, 17, 3, 2, 0, 9, 32, 3, 19, 0, 2, 0, 27, 41, 17, 3, 2, 0, 9, 33, 3, 19, 0, 2, 0, 27, 42, 17, 3, 2, 0, 9, 34, 3, 19, 0, 2, 0, 27, 43, 17, 3, 2, 0, 9, 35, 3, 19, 0, 2, 0, 27, 44, 17, 3, 2, 0, 9, 36, 3, 19, 0, 2, 0, 27, 45, 17, 3, 2, 0, 9, 37, 3, 19, 0, 2, 0, 27, 46, 17, 3, 2, 0, 9, 38, 3, 19, 0, 2, 0, 27, 47, 17, 3, 2, 0, 9, 39, 3, 19, 0, 2, 0, 27, 48, 17, 3, 2, 0, 9, 40, 3, 19, 0, 2, 0, 27, 49, 17, 3, 2, 0, 9, 41, 3, 19, 0, 2, 0, 27, 50, 17, 3, 2, 0, 9, 42, 3, 19, 0, 2, 0, 27, 51, 17, 3, 2, 0, 9, 43, 3, 19, 0, 2, 0, 27, 52, 17, 3, 2, 0, 9, 44, 3, 19, 0, 2, 0, 27, 53, 17, 3, 2, 0, 9, 45, 3, 19, 0, 2, 0, 27, 54, 17, 3, 2, 0, 9, 46, 3, 19, 0, 2, 0, 27, 55, 17, 3, 2, 0, 9, 47, 3, 19, 0, 2, 0, 27, 56, 17, 3, 2, 0, 9, 48, 3, 19, 0, 2, 0, 27, 57, 17, 3, 2, 0, 9, 49, 3, 19, 0, 2, 0, 27, 58, 17, 3, 2, 0, 9, 50, 3, 19, 0, 2, 0, 27, 59, 17, 3, 2, 0, 9, 51, 3, 19, 0, 2, 0, 27, 60, 17, 3, 2, 0, 9, 52, 3, 19, 0, 2, 0, 27, 61, 17, 3, 2, 0, 9, 53, 3, 19, 0, 2, 0, 27, 62, 17, 3, 2, 0, 9, 54, 3, 19, 0, 2, 0, 27, 63, 17, 3, 2, 0, 9, 55, 3, 19, 0, 2, 0, 27, 64, 17, 3, 2, 0, 9, 56, 3, 19, 0, 2, 0, 27, 65, 17, 3, 2, 0, 9, 57, 3, 19, 0, 2, 0, 27, 66, 17, 3, 2, 0, 9, 58, 3, 19, 0, 2, 0, 27, 67, 17, 3, 2, 0, 9, 59, 3, 19, 0, 2, 0, 27, 68, 17, 3, 2, 0, 9, 60, 3, 19, 0, 0, 0, 70, 69, 61, 3, 2, 0, 9, 62, 3, 63, 0, 0, 0, 1, 71, -1, 1, 2, 0, 0, 46, 0, 73, 72, 64, 5, 2, 0, 9, 65, 3, 66, 74, 67, 75, 68, 0, 46, 0, 73, 76, 64, 5, 2, 0, 9, 69, 3, 66, 74, 70, 75, 71, 0, 46, 0, 73, 77, 64, 5, 2, 0, 9, 72, 3, 66, 74, 73, 75, 71, 0, 46, 0, 73, 78, 74, 3, 2, 0, 9, 75, 3, 76, 0, 0, 0, 80, 79, -1, 7, 2, 0, 81, 77, 82, 78, 83, 2, 84, 79, 85, 2, 86, 78, 0, 0, 0, 1, 87, -1, 1, 2, 0, 0, 52, 0, 70, 88, 80, 3, 2, 0, 9, 81, 3, 82, 0, 52, 0, 70, 89, 80, 3, 2, 0, 9, 83, 3, 82, 0, 52, 0, 70, 90, 80, 3, 2, 0, 9, 84, 3, 82, 0, 52, 0, 70, 91, 80, 3, 2, 0, 9, 85, 3, 82, 0, 52, 0, 70, 92, 80, 3, 2, 0, 9, 86, 3, 82, 0, 52, 0, 70, 93, 80, 3, 2, 0, 9, 87, 3, 82, 0, 52, 0, 70, 94, 80, 3, 2, 0, 9, 88, 3, 82, 0, 52, 0, 70, 95, 80, 3, 2, 0, 9, 89, 3, 82, 0, 52, 0, 70, 96, 80, 3, 2, 0, 9, 90, 3, 82, 0, 52, 0, 70, 97, 80, 3, 2, 0, 9, 91, 3, 82, 0, 52, 0, 70, 98, 80, 3, 2, 0, 9, 92, 3, 82, 0, 0, 0, 100, 99, 93, 2, 2, 0, 3, 94, 0, 0, 0, 101, 101, -1, 29, 2, 0, 6, 2, 7, 3, 8, 3, 102, 95, 103, 96, 104, 97, 105, 98, 106, 0, 107, 0, 108, 0, 109, 0, 110, 2, 111, 2, 112, 12, 113, 3, 114, 5, 115, 99, 116, 3, 117, 100, 118, 5, 119, 78, 120, 78, 121, 101, 122, 7, 123, 7, 124, 2, 125, 78, 126, 102, 0 </int_array>
<string> "conns" </string>
<int_array len="0"> </int_array>
</dictionary>
diff --git a/demos/2d/platformer/tiles_demo.png b/demos/2d/platformer/tiles_demo.png
index a7a5000906..bc738e6d38 100644
--- a/demos/2d/platformer/tiles_demo.png
+++ b/demos/2d/platformer/tiles_demo.png
Binary files differ
diff --git a/demos/2d/platformer/tileset.xml b/demos/2d/platformer/tileset.xml
index 2e4ecc8c04..d8f9a651ee 100644
--- a/demos/2d/platformer/tileset.xml
+++ b/demos/2d/platformer/tileset.xml
@@ -1,134 +1,191 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="TileSet" subresource_count="12" version="0.99" version_name="Godot Engine v0.99.3037-pre-beta">
+<resource_file type="TileSet" subresource_count="14" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
<ext_resource path="res://tiles_demo.png" type="Texture"></ext_resource>
- <resource type="ConvexPolygonShape2D" path="local://0">
- <string name="resource/name"> "" </string>
- <real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 8, 64, 8, 64, 64, 0, 64 </vector2_array>
- <resource name="script/script"></resource>
- </resource>
<resource type="ConvexPolygonShape2D" path="local://1">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 56, 8, 56, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 32, -32, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://2">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 24, -24, 24, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://3">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://4">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="5"> 0, 64, 0, 0, 56, 0, 64, 8, 64, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -64, 32, -64, -32, -8, -32, -8, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://5">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="5"> -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://6">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://7">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 0, 64, 0, 64, 64, 0, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://8">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, -32, 32, -32, 32, 32, -32, 32 </vector2_array>
+
</resource>
<resource type="ConvexPolygonShape2D" path="local://9">
- <string name="resource/name"> "" </string>
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
- <resource name="script/script"></resource>
+ <vector2_array name="points" len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array>
+
+ </resource>
+ <resource type="ConvexPolygonShape2D" path="local://10">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array>
+
+ </resource>
+ <resource type="ConvexPolygonShape2D" path="local://11">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 24, -32, 24 </vector2_array>
+
+ </resource>
+ <resource type="ConvexPolygonShape2D" path="local://12">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2_array name="points" len="4"> -32, -24, 24, -24, 24, 24, -32, 24 </vector2_array>
+
</resource>
<main_resource>
- <string name="resource/name"> "" </string>
<string name="0/name"> "floor" </string>
<resource name="0/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="0/offset"> 0, 0 </vector2>
+ <vector2 name="0/tex_offset"> 0, 0 </vector2>
+ <vector2 name="0/shape_offset"> 32, 32 </vector2>
<rect2 name="0/region"> 0, 0, 64, 64 </rect2>
- <resource name="0/shape" resource_type="ConvexPolygonShape2D" path="local://0"> </resource>
+ <array name="0/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://1"> </resource>
+ </array>
<string name="1/name"> "edge" </string>
<resource name="1/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="1/offset"> 0, 0 </vector2>
+ <vector2 name="1/tex_offset"> 0, 0 </vector2>
+ <vector2 name="1/shape_offset"> 32, 32 </vector2>
<rect2 name="1/region"> 64, 0, 64, 64 </rect2>
- <resource name="1/shape" resource_type="ConvexPolygonShape2D" path="local://1"> </resource>
+ <array name="1/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://2"> </resource>
+ </array>
<string name="2/name"> "wall" </string>
<resource name="2/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="2/offset"> 0, 0 </vector2>
+ <vector2 name="2/tex_offset"> 0, 0 </vector2>
+ <vector2 name="2/shape_offset"> 32, 32 </vector2>
<rect2 name="2/region"> 64, 64, 64, 64 </rect2>
- <resource name="2/shape" resource_type="ConvexPolygonShape2D" path="local://2"> </resource>
+ <array name="2/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://3"> </resource>
+ </array>
<string name="3/name"> "wall_deco" </string>
<resource name="3/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="3/offset"> 0, 0 </vector2>
+ <vector2 name="3/tex_offset"> 0, 0 </vector2>
+ <vector2 name="3/shape_offset"> 64, 32 </vector2>
<rect2 name="3/region"> 320, 128, 128, 64 </rect2>
- <resource name="3/shape" resource_type="ConvexPolygonShape2D" path="local://3"> </resource>
+ <array name="3/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://4"> </resource>
+ </array>
<string name="4/name"> "corner" </string>
<resource name="4/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="4/offset"> 0, 0 </vector2>
+ <vector2 name="4/tex_offset"> 0, 0 </vector2>
+ <vector2 name="4/shape_offset"> 32, 32 </vector2>
<rect2 name="4/region"> 64, 128, 64, 64 </rect2>
- <resource name="4/shape" resource_type="ConvexPolygonShape2D" path="local://4"> </resource>
+ <array name="4/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://5"> </resource>
+ </array>
<string name="5/name"> "flowers" </string>
<resource name="5/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="5/offset"> 0, 0 </vector2>
+ <vector2 name="5/tex_offset"> 0, 0 </vector2>
+ <vector2 name="5/shape_offset"> 32, 32 </vector2>
<rect2 name="5/region"> 192, 192, 64, 64 </rect2>
- <resource name="5/shape" resource_type="ConvexPolygonShape2D" path="local://5"> </resource>
+ <array name="5/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://6"> </resource>
+ </array>
<string name="6/name"> "tree_base" </string>
<resource name="6/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="6/offset"> 0, 0 </vector2>
+ <vector2 name="6/tex_offset"> 0, 0 </vector2>
+ <vector2 name="6/shape_offset"> 32, 32 </vector2>
<rect2 name="6/region"> 256, 192, 64, 64 </rect2>
- <resource name="6/shape" resource_type="ConvexPolygonShape2D" path="local://6"> </resource>
+ <array name="6/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://7"> </resource>
+ </array>
<string name="7/name"> "tree_mid" </string>
<resource name="7/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="7/offset"> 0, 0 </vector2>
+ <vector2 name="7/tex_offset"> 0, 0 </vector2>
+ <vector2 name="7/shape_offset"> 0, 0 </vector2>
<rect2 name="7/region"> 256, 128, 64, 64 </rect2>
- <resource name="7/shape"></resource> <string name="8/name"> "tree_mid 2" </string>
+ <array name="7/shapes" len="0" shared="false">
+ </array>
+ <string name="8/name"> "tree_mid 2" </string>
<resource name="8/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="8/offset"> 0, 0 </vector2>
+ <vector2 name="8/tex_offset"> 0, 0 </vector2>
+ <vector2 name="8/shape_offset"> 0, 0 </vector2>
<rect2 name="8/region"> 256, 64, 64, 64 </rect2>
- <resource name="8/shape"></resource> <string name="9/name"> "tree_top" </string>
+ <array name="8/shapes" len="0" shared="false">
+ </array>
+ <string name="9/name"> "tree_top" </string>
<resource name="9/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="9/offset"> 0, 0 </vector2>
+ <vector2 name="9/tex_offset"> 0, 0 </vector2>
+ <vector2 name="9/shape_offset"> 0, 0 </vector2>
<rect2 name="9/region"> 256, 0, 64, 64 </rect2>
- <resource name="9/shape"></resource> <string name="10/name"> "solid" </string>
+ <array name="9/shapes" len="0" shared="false">
+ </array>
+ <string name="10/name"> "solid" </string>
<resource name="10/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="10/offset"> 0, 0 </vector2>
+ <vector2 name="10/tex_offset"> 0, 0 </vector2>
+ <vector2 name="10/shape_offset"> 0, 0 </vector2>
<rect2 name="10/region"> 0, 64, 64, 64 </rect2>
- <resource name="10/shape"></resource> <string name="11/name"> "ceiling" </string>
+ <array name="10/shapes" len="0" shared="false">
+ </array>
+ <string name="11/name"> "ceiling" </string>
<resource name="11/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="11/offset"> 0, 0 </vector2>
+ <vector2 name="11/tex_offset"> 0, 0 </vector2>
+ <vector2 name="11/shape_offset"> 32, 32 </vector2>
<rect2 name="11/region"> 384, 64, 64, 64 </rect2>
- <resource name="11/shape" resource_type="ConvexPolygonShape2D" path="local://7"> </resource>
+ <array name="11/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://8"> </resource>
+ </array>
<string name="12/name"> "ramp" </string>
<resource name="12/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="12/offset"> 0, 0 </vector2>
+ <vector2 name="12/tex_offset"> 0, 0 </vector2>
+ <vector2 name="12/shape_offset"> 32, 64 </vector2>
<rect2 name="12/region"> 128, 128, 64, 128 </rect2>
- <resource name="12/shape" resource_type="ConvexPolygonShape2D" path="local://8"> </resource>
+ <array name="12/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://9"> </resource>
+ </array>
<string name="13/name"> "ceiling2wall" </string>
<resource name="13/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
- <vector2 name="13/offset"> 0, 0 </vector2>
+ <vector2 name="13/tex_offset"> 0, 0 </vector2>
+ <vector2 name="13/shape_offset"> 32, 32 </vector2>
<rect2 name="13/region"> 448, 64, 64, 64 </rect2>
- <resource name="13/shape" resource_type="ConvexPolygonShape2D" path="local://9"> </resource>
- <resource name="script/script"></resource>
+ <array name="13/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://10"> </resource>
+ </array>
+ <string name="14/name"> "platform_floor" </string>
+ <resource name="14/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
+ <vector2 name="14/tex_offset"> 0, 0 </vector2>
+ <vector2 name="14/shape_offset"> 32, 32 </vector2>
+ <rect2 name="14/region"> 128, 0, 64, 64 </rect2>
+ <array name="14/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://11"> </resource>
+ </array>
+ <string name="15/name"> "platform_edge" </string>
+ <resource name="15/texture" resource_type="Texture" path="res://tiles_demo.png"> </resource>
+ <vector2 name="15/tex_offset"> 0, 0 </vector2>
+ <vector2 name="15/shape_offset"> 32, 32 </vector2>
+ <rect2 name="15/region"> 192, 0, 64, 64 </rect2>
+ <array name="15/shapes" len="1" shared="false">
+ <resource resource_type="Shape2D" path="local://12"> </resource>
+ </array>
+
</main_resource>
</resource_file> \ No newline at end of file
diff --git a/demos/2d/platformer/tileset_edit.xml b/demos/2d/platformer/tileset_edit.xml
index 2473656a6a..db289433ab 100644
--- a/demos/2d/platformer/tileset_edit.xml
+++ b/demos/2d/platformer/tileset_edit.xml
@@ -1,71 +1,83 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="12" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
+<resource_file type="PackedScene" subresource_count="14" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
<ext_resource path="res://tiles_demo.png" type="Texture"></ext_resource>
<resource type="ConvexPolygonShape2D" path="local://1">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 8, 64, 8, 64, 64, 0, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 32, -32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://2">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 56, 8, 56, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 24, -24, 24, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://3">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://4">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -64, 32, -64, -32, -8, -32, -8, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://5">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="5"> 0, 64, 0, 0, 56, 0, 64, 8, 64, 64 </vector2_array>
+ <vector2_array name="points" len="5"> -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://6">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://7">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://8">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, -32, 32, -32, 32, 32, -32, 32 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://9">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 0, 64, 0, 64, 64, 0, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array>
</resource>
<resource type="ConvexPolygonShape2D" path="local://10">
<real name="custom_solver_bias"> 0 </real>
- <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array>
+ <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array>
+
+ </resource>
+ <resource type="ConvexPolygonShape2D" path="local://11">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 24, -32, 24 </vector2_array>
+
+ </resource>
+ <resource type="ConvexPolygonShape2D" path="local://12">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2_array name="points" len="4"> -32, -24, 24, -24, 24, 24, -32, 24 </vector2_array>
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "names" </string>
- <string_array len="75">
+ <string_array len="77">
<string> "Node" </string>
+ <string> "_import_path" </string>
<string> "__meta__" </string>
<string> "floor" </string>
<string> "Sprite" </string>
<string> "visibility/visible" </string>
<string> "visibility/opacity" </string>
<string> "visibility/self_opacity" </string>
- <string> "visibility/behind_parent" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
<string> "transform/scale" </string>
+ <string> "z/z" </string>
+ <string> "z/relative" </string>
<string> "texture" </string>
<string> "centered" </string>
<string> "offset" </string>
@@ -83,6 +95,7 @@
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
<string> "shapes/0/trigger" </string>
+ <string> "layers" </string>
<string> "constant_linear_velocity" </string>
<string> "constant_angular_velocity" </string>
<string> "friction" </string>
@@ -90,11 +103,11 @@
<string> "CollisionPolygon2D" </string>
<string> "build_mode" </string>
<string> "polygon" </string>
+ <string> "trigger" </string>
<string> "edge" </string>
<string> "wall" </string>
<string> "wall_deco" </string>
<string> "corner" </string>
- <string> "ramp" </string>
<string> "flowers" </string>
<string> "tree_base" </string>
<string> "tree_mid" </string>
@@ -102,13 +115,10 @@
<string> "tree_top" </string>
<string> "solid" </string>
<string> "ceiling" </string>
+ <string> "ramp" </string>
<string> "ceiling2wall" </string>
<string> "help" </string>
<string> "Label" </string>
- <string> "margin/left" </string>
- <string> "margin/top" </string>
- <string> "margin/right" </string>
- <string> "margin/bottom" </string>
<string> "focus_neighbour/left" </string>
<string> "focus_neighbour/top" </string>
<string> "focus_neighbour/right" </string>
@@ -130,29 +140,38 @@
<string> "autowrap" </string>
<string> "uppercase" </string>
<string> "percent_visible" </string>
+ <string> "platform_floor" </string>
+ <string> "platform_edge" </string>
</string_array>
<string> "version" </string>
<int> 1 </int>
<string> "conn_count" </string>
<int> 0 </int>
<string> "node_count" </string>
- <int> 36 </int>
+ <int> 42 </int>
<string> "variants" </string>
- <array len="65" shared="false">
+ <array len="69" shared="false">
+ <node_path> "" </node_path>
<dictionary shared="false">
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "pixel_snap" </string>
- <bool> False </bool>
+ <bool> True </bool>
<string> "zoom" </string>
- <real> 1.670182 </real>
+ <real> 1.670183 </real>
+ <string> "use_snap" </string>
+ <bool> True </bool>
<string> "ofs" </string>
- <vector2> -58.9115, 60.1605 </vector2>
+ <vector2> -446.534, -87.6905 </vector2>
+ <string> "snap" </string>
+ <int> 8 </int>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
<string> "zfar" </string>
<real> 500 </real>
<string> "fov" </string>
@@ -166,10 +185,12 @@
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
+ <string> "listener" </string>
+ <bool> True </bool>
<string> "use_environment" </string>
<bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
@@ -180,10 +201,12 @@
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
+ <string> "listener" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
@@ -194,10 +217,12 @@
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
+ <string> "listener" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
@@ -208,10 +233,12 @@
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
+ <string> "listener" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
@@ -220,12 +247,18 @@
<int> 1 </int>
<string> "default_light" </string>
<bool> True </bool>
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
<string> "znear" </string>
<real> 0.1 </real>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -239,45 +272,42 @@
<string> "2D" </string>
</dictionary>
<bool> True </bool>
- <nil> </nil>
- <nil> </nil>
+ <real> 1 </real>
<vector2> 0, 0 </vector2>
- <nil> </nil>
+ <real> 0 </real>
<vector2> 1, 1 </vector2>
+ <int> 0 </int>
<resource resource_type="Texture" path="res://tiles_demo.png"> </resource>
+ <bool> False </bool>
<int> 1 </int>
- <nil> </nil>
<color> 1, 1, 1, 1 </color>
<rect2> 0, 0, 64, 64 </rect2>
<resource resource_type="Shape2D" path="local://1"> </resource>
<matrix32> 1, -0, 0, 1, 0, 0 </matrix32>
- <vector2_array len="4"> 64, 8, 64, 64, 0, 64, 0, 8 </vector2_array>
+ <vector2_array len="4"> 32, -24, 32, 32, -32, 32, -32, -24 </vector2_array>
<vector2> 64, 0 </vector2>
<rect2> 64, 0, 64, 64 </rect2>
<resource resource_type="Shape2D" path="local://2"> </resource>
- <vector2_array len="4"> 0, 8, 56, 8, 56, 64, 0, 64 </vector2_array>
+ <vector2_array len="4"> -32, -24, 24, -24, 24, 32, -32, 32 </vector2_array>
<vector2> 64, 64 </vector2>
<rect2> 64, 64, 64, 64 </rect2>
<resource resource_type="Shape2D" path="local://3"> </resource>
- <vector2_array len="4"> 0, 0, 56, 0, 56, 64, 0, 64 </vector2_array>
- <vector2> 64, 128 </vector2>
+ <vector2_array len="4"> -32, -32, 24, -32, 24, 32, -32, 32 </vector2_array>
+ <vector2> 96, 128 </vector2>
<rect2> 320, 128, 128, 64 </rect2>
<resource resource_type="Shape2D" path="local://4"> </resource>
+ <vector2_array len="4"> -64, -32, -8, -32, -8, 32, -64, 32 </vector2_array>
<vector2> 64, 192 </vector2>
<rect2> 64, 128, 64, 64 </rect2>
<resource resource_type="Shape2D" path="local://5"> </resource>
- <vector2_array len="5"> 0, 0, 56, 0, 64, 8, 64, 64, 0, 64 </vector2_array>
- <vector2> 256, 192 </vector2>
- <rect2> 128, 128, 64, 128 </rect2>
- <resource resource_type="Shape2D" path="local://6"> </resource>
- <vector2_array len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array>
+ <vector2_array len="5"> -32, -32, 24, -32, 32, -24, 32, 32, -32, 32 </vector2_array>
<vector2> 128, 192 </vector2>
<rect2> 192, 192, 64, 64 </rect2>
- <resource resource_type="Shape2D" path="local://7"> </resource>
- <vector2_array len="4"> 0, 64, 64, 64, 64, 8, 0, 8 </vector2_array>
+ <resource resource_type="Shape2D" path="local://6"> </resource>
+ <vector2_array len="4"> -32, 32, 32, 32, 32, -24, -32, -24 </vector2_array>
<vector2> 192, 192 </vector2>
<rect2> 256, 192, 64, 64 </rect2>
- <resource resource_type="Shape2D" path="local://8"> </resource>
+ <resource resource_type="Shape2D" path="local://7"> </resource>
<vector2> 192, 128 </vector2>
<rect2> 256, 128, 64, 64 </rect2>
<vector2> 192, 64 </vector2>
@@ -288,23 +318,29 @@
<rect2> 0, 64, 64, 64 </rect2>
<vector2> 0, 128 </vector2>
<rect2> 384, 64, 64, 64 </rect2>
+ <resource resource_type="Shape2D" path="local://8"> </resource>
+ <vector2_array len="4"> 32, -32, 32, 32, -32, 32, -32, -32 </vector2_array>
+ <vector2> 256, 224 </vector2>
+ <rect2> 128, 128, 64, 128 </rect2>
<resource resource_type="Shape2D" path="local://9"> </resource>
- <vector2_array len="4"> 64, 0, 64, 64, 0, 64, 0, 0 </vector2_array>
+ <vector2_array len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array>
<vector2> 0, 192 </vector2>
<rect2> 448, 64, 64, 64 </rect2>
<resource resource_type="Shape2D" path="local://10"> </resource>
- <nil> </nil>
- <nil> </nil>
- <nil> </nil>
- <nil> </nil>
- <nil> </nil>
<int> 2 </int>
- <nil> </nil>
- <string> "This scene serves as a tool for editing the tileset.&#10;Nodes (sprites) and their respective collisions&#10;are edited here. &#10;&#10;To create a tileset from this, a &quot;TileSet&quot; resoucre &#10;must be created. Use the helper in:&#10;&#10; Scene -&lt; Convert To -&lt; TileSet&#10;&#10;This will save a tileset. Saving over it will merge your changes.&#10;&#10;Finally, the saved tileset resource (tileset.xml in this&#10; case), can be opened to be used into a TileMap node&#10; for editing a tile map.&#10;" </string>
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